In Vanguard: Normandy 1944 players fight to survive in hardcore multiplayer combat for historic D-Day objectives on real battlefields.
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Animations are looking good there ^^
Are the firing samples intended to lack bass? I love the animations!
Cryengine 3 handles its reverbs dynamically. So the sounds are as dull as possible. As for our firing range, we haven't setup the reverbs. But we are working on it :)
This is useing cryengine 3?... unfollowing since i cant run any game with that engine even cryengine 1
Where did you come from, 2003?
Will you be able to deploy the lmg's?
I hope those reload animations speed up when fired upon...
Looks great.... but the weapon sounds are terrible.
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As featured in News Update #26: Twmod.org
Animations are looking good there ^^
Are the firing samples intended to lack bass? I love the animations!
Cryengine 3 handles its reverbs dynamically. So the sounds are as dull as possible. As for our firing range, we haven't setup the reverbs. But we are working on it :)
This is useing cryengine 3?... unfollowing since i cant run any game with that engine even cryengine 1
Where did you come from, 2003?
Will you be able to deploy the lmg's?
I hope those reload animations speed up when fired upon...
Looks great.... but the weapon sounds are terrible.