First-person roleplaying game, based on White Wolf's popular Vampire: The Masquerade pen-and-paper RPG. Vampire: The Masquerade - Bloodlines combines intense first-person action with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits. Developed by Troika, Vampire: The Masquerade - Bloodlines runs on Valve Source Technology - the same game engine technology that powers Half-Life 2.
The 6.2 cumulative unofficial patch for Bloodlines.
(+) denoted changes can only be seen when you are playing the Plus Version of this patch.
+Restored Dragon's Breath available from Mercurio, thanks to Lenuska.
+Swapped Pyro Crossbow at Fu Syndicate with squashed Odious Chalice.
+Exchanged the Pyro Crossbows of temple guards with normal crossbows.
+Removed prop grenade and made Gary ask for squashed Odious Chalice.
+Raised minimum humanity for killing innocents to three like in hubs.
+Placed Glock near killed sewerworker as mentioned in his clipboard.
Restored boss flags for Chastity and Mercurio and fixed Fu terminal.
Removed additional items in basic patch to improve mod compability.
Corrected Phil dropping freezer passcode note and minor text issues.
Fixed grenade icon, Empire note and possible Leopold Society crash.
Removed some SM clinic ambient sounds and made Dima go wait outside.
Restored Arthur and Knox bounty hunter lines and fixed Isaac issue.
Removed some unusable Ming temple door knobs and corrected fax date.
Improved Protean claws inventory model and icon, thanks to Lenuska.