"Until I’m Gone" is a freeware 2.5D 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero is forced by his lady-friend to visit Pitfall Mountain. Soon after he arrives, the village is cut off from the outside world due to a huge snowstorm, and Nathan, who forced to stay until the storm blows over, unwittingly starts to reveal the tiny secrets of this picturesque village...

Report RSS Until I'm Gone- progress info and more

After few months im back, and I would like to inform you about the progress and news in our project- "2.5D" 3rd person horor adventure game- "Until I'm Gone". Few Screens: Firstly- let us say that the progress is going well. Lots of things have happened from the last "update".

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After few months im back, and I would like to inform you about the progress and news in our project- "2.5D" 3rd person horor adventure game- "Until I'm Gone".

Few Screens:

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Firstly- let us say that the progress is going well. Lots of things have happened from the last "update". If you are visiting our webpage periodically then you propably know that we toke part in ADOC2006. Especially for this event we had released special "WIP" screens (larger versions can be found on our website)
(Whats WIP? WIP means "Work In Progress", so it is clear, that what you see, isnt really done and ready to use ingame at all, but it gives you quite a good picture what can you expect, what all we have to do etc. They are for example renders of few things/characters etc.)

And the most interesting recent news is that UIG will be translated not only into english but also to more then 5 other world languages! (check web for details).

And the last information, for some fans probably the most exciting (though there has been a lot more stuff happening around the project, but i cannot mention it all here), if you would like to take part in the project, and you can speak some language the game hasn't been translated into so far (for example Spanish, Italian, Portugese etc.) you can contact us (contact on our web) because we are currently looking for translators.

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roamn Author
roamn - - 21 comments

Thanks, if you want to see lerger variants (i think you meant this with "unclicable") you can visit the web, projects->gallery its all there. We dont have paypal yet but we are planing to make "something in this way".

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grasn
grasn - - 401 comments

yeah it is realy beautiful. this looks like a game you can buy in shop.

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Chunky
Chunky - - 1,415 comments

Do not know what is "UIG", then let us introduce it shortly: (if know, can skip ;) )

Until I’m Gone is an FREEWARE “2.5D” 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero is “forced” to travel to Pitfall Mountain by his lady-friend. Soon after he arives, the village is cut off civilization due to a huge snowstorm, and Nathan, who has to stay there until the storm blows over, unwittingly starts to reveal the ‘small’ secrets of this “romantic” village...
More can be found on our website:

www.farawaystudios.com

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roamn Author
roamn - - 21 comments

Yeah, definitely interesting :-D...

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leilei
leilei - - 5,721 comments

A poser model? With a *****? ON THE FRONT PAGE!? AH MY EYES THE BURN!

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roamn Author
roamn - - 21 comments

No, it isnt any kind of "pre-made" model (as you mentioned from POSER), we dont use this kind of stuff. But yes, ***** is there , we find it natural (and common) for (a statue of) Angel, yet it should also make the feeling of the scene and place it is made for, this is neverthless not evident, because this WIP model is out of context.

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amckern
amckern - - 359 comments

Even though your screenshots seems unclicable (might just be me) - this game looks very sexy - do you have a paypal?

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lillbrorsan
lillbrorsan - - 754 comments

I just watched the full size versions of those screenshots and i must say it looks amazing, i think this game will be hit when it comes out :D

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CyberMan
CyberMan - - 79 comments

I would like to be able to click the images:P

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roamn Author
roamn - - 21 comments

To lillbrorsan:
We definitely hope so, If it wont I'll do (as the leader of the project) probably suicide.

To CyberMan:
Yeah...well... i was to lazy to do this thing beyond in HTML code :-), if you "clickable" version of these screens, you must check this:
Farawaystudios.com

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