Reload. Rev up. Ride out. The ultimate sport of kill-or-be-killed is now an explosive new experience, with mind-blowing new ways to move like lightning and annihilate enemies. For the first time, pilot a formidable force of battle vehicles that tear across land, skies and deep space. Load up pulverizing new weapons. Storm across 40 never-before-seen arena maps. Move faster, fly higher, shoot further.
ym QuakeMove for UT2k4 - Version 1 version February 27 2011 REUPLOADED BECAUSE OF IMPORTANCE FOR ADJUSTING WEAPON EFFICIENCY!
This package contains a mutator which replces the standard pawn with one that has configurable groundfriction (in addition to the the current physicsvolume's ground friction settings) and can have a few features disabled to be more similar to Quake movement.
This mod replaces the standard xPawn with a custom subclass and therfore may not work with some other mutators like YARM, Ballistic Weapons, Kakutou2k4, or Chaos UT2k4 to name a few (just as those mutator, depending on the settings, will not work with each other either).
-first UT2k4 version (that I know of...)
*** Installation ****
Place ym_QuakeMove.u and ym_quakeMove.ucl in your system directory (typically c:\ut2004\system).
This mutator was tested in both local and network games.
For network compatibility simply add this line to your UT2k4.ini file with the other server packages
*** In game usage ***
Select and add the ym QuakeMove mutator in the mutator list.
Have fun! -Meowcat
*** Known Bugs ***
None known at the moment