Travel among the stars, explore planets and starports, trade and combat in a procedural 1:1 universe with seamless planetary and interstellar flight.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Approaching a Starport (view original)
Approaching a Starport
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
_-Caleb-_
_-Caleb-_

Wow looks really nice, the cockpit and the starport :D

Reply Good karma Bad karma+1 vote
Damlock Author
Damlock

Thanks Caleb. I still need to work to improve the deck mesh.

Reply Good karma+3 votes
Bolognius_Maximus
Bolognius_Maximus

Might be a nice idea to look at Elite: Dangerous for some ideas. Just with the cockpit mesh. I like your cockpit screen a lot, seems like a lot of thought has gone into it.

Reply Good karma Bad karma+1 vote
Damlock Author
Damlock

Happy that you like it :) Yes I spent a lot of time on the cockpit displays and hud. I wanted to give a feeling of modern cars panels mixed with the air fighters hud/cockpit. I know I have still to work on the cockpit mesh and create a different one for each ship.

Reply Good karma+1 vote
Thib
Thib

Absolutely love the cockpit. It gives a modern feeling and a serious look. Though edges can be improved, but it's already really great.

Reply Good karma Bad karma+2 votes
Damlock Author
Damlock

Thanks! :) That's one of the things to improve later. Every spaceship is also going to have its own different cockpit. I'll also add the throttle on the left and move the Yoke on the right side and dynamically update their rotation according to the player inputs.

Reply Good karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: