Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. The battles and management of the galactic empire are turn based and require unique strategies in order to win. Game World is automatic generated without borders automatically expanding. Ships can be fully customized made from ten parts. There are 4 ships type's in UC: Civil, Small (Fighter), Medium (Crusier), Heavy (Destroyer). You can chose names for yours units and change them at any time. Tech tree got 73 elements. Save can be moved between platforms it's even compatible with android version.
New Version released 1.3 with new ship models for civil/small/medium/heavy ship, star-base and death-star.
From now on the influence field is not flickering.Units and planets are rendered in isometric mode:
I released new version. Added charts to see how yours empire is growing in six's modes, Economy (global), Science Expences, Unit Expences, Building's...
Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. Both...
Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. Both...
Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. Both...
Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. Both...
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cool people are comparing this game to galactic civ2, oyaa ima buy this game too cause this one runs on linux
My which list:
- what about scenarios?
- what about events/challenges?
Do you have plans for such features?
I am bad at writing scenario and stuff like that.
I am planning Artefacts in game and Flutuacting economy. Now in Game is all time economy stable.
Please use forum.
What are the system reqs? (Eg: would it run on my dual core 1,5 netbook?)
It will run mostly on any hardware, when starting you can change quality
This is a blatant ripoff of the Galactic Civilizations series.
And they "ripped" their game from Master of Orion as did most others nowadays, every game has inspiration from another, it's the way the world works.
sorry, cant agree with you here. this isnt inspired the menus are exactly the same layout as the ones you see in galciv2. Only difference is the textures.
Inspired is one thing, appropriation is quite another. Especially when you bring copyright law into it.
The game here looks like a fan game of GC2. Fan games can clone a original game more or less, ok that can cause copyright infringements, but that depends on the developer of the original game. And some developers endorse fan games. The best way to handle a fan game, is to ask the developer of the original game before the development.
True, I mean I was pretty upset when I heard there wasnt a GC3, sure i wasnt the only one. If he has permission then I would imagine it's ok considering he's got company permission to use their franchise. but lack of any information stating so lead me to believe otherwise.
Skmskm, I know you've been quiet on the matter (understandibly considering the senstitive nature of the matter), but perhaps you can clear this up now for us and tell us more over your approach on the galciv2/uniciv crossover?