Ultimate Space Commando (USC) is an old-school turn-based strategy game that focuses on actual field tactics as a small group of elite commandos become engaged in a deadly conflict with a yet unknown, but rather ravenous species of aliens. Make relevant strategic choices, develop tactics and equip your soldiers as you see fit, try to survive and give the aliens hell in the single-player Campaign. Build and customize 4-man squads to play various 'Single Missions', Scenarios and 'Defend the Base!' actions alone or in a hot-seat or TCP/IP multiplayer session with up to four players, either man vs. aliens, man vs. man or even mixed, with various objectives, official scoring system, and much more. A full-fledged and truly Random Map Generator makes every mission you play unique and challenging.

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Description

A full-length, uncut "data acquisition" mission, flawlessly played by the Lead Developer herself with a squad having 150+ missions behind their back, thus packing some really serious equipment--the phaser, for example, which is craftable-only and you don't get the blueprint unless solving this kind of mission WITHOUT it, with 40,000+ points. Navigating through those corridors without a hero being able to locate the datadisc this easy? ;-) Difficulty was 4/6 on this mission. Sorry for the shuttering, my PC is just an old dual core.