After the downfall of Aziraal, God of Fire, the Dark Lord Gandohar has nearly achieved his objective to disrupt the balance between the elements. Dark magic surges into the land to fill the void. Recognizing the potential for complete control over the dark powers, Gandohar starts to use the power of Aziraal trap within Kyra, the descendant of the Orphans. Despite her ancestry, Kyra cannot endure the strain. With Antaloor already in his clutches, Gandohar concocts a new plan from his stronghold in Oswaroth. There are still those who struggle against the tyrant, hoping to shift the balance of forces in their favor. The fight for Antaloor continues...
The game has very exciting and wonderful graphics. The combat is rather dull with lousy fighting animations and fx. The magic side of the game is cool with you being able to combine "cards" in different ways to do different things. The quests are horrendous. I've done dungeon delving to retrieve items only to return them with out any sort of reward or so much as a thank you. To sum it up, this game just looks good.
Forgettable plot, but interesting fighting style makes this game worth the play-through. The enemies, items, and ability to ride a horse make it more enjoyable, however it lacks a certain 'polish' that would have made it a classic.
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