Twin Soul is a puzzle horror video game that takes place in an distant and desolate town somewhere in Eastern Europe. A player should face frightful creatures and solve twisted puzzles to survive. The game raises a variety of social problems, the expression of which can be found in the appearance of monsters, the environment and the characters themselves.
Hello everyone! There has been no news from us for a long time! Overwhelmed with the main work, but we continue to work on TS on weekends.
twin soul news!
Now we have a DISCORD channel where you can discuss your ideas directly with the developer!
twin soul discord channel!
Hello, friends! Forgive us for such a long waiting. We had some difficulties, but we naturally overcame that, because we don't give up so easily. :) Now...
twin soul demo news!
People often ask us - what is Twin Soul about and how exactly the game will scare the players? Honestly, it is quite difficult to answer these very important...
twin soul. an experiment for two
We’ve had a lot of things going on recently - our team grew, we also have finally started character animation. Moreover, we’re actively optimizing...
new level content for twin soul
[] After a short period of silence from our side we are ready to announce that we have finished the script for the demo-version. All screenplay dialogues...
devlog #13
Last weekend, 9-10 December, was the Game Gathering Conference in Kyiv, where we not only attended but had our own stand. By the way, it was our the first...
we've returned from gg2017, where every visitor had opportunity to play our twin soul prototype!
Today we would like to announce quite a few updates. Firstly, an alpha gameplay video will be released very soon.
devlog #12
We are continue work on Twin Soul game project. Just finished working on the visual component of Prototype-2 and ready to demonstrate some screenshots...
we are continue work on twin soul!
Right now we're completely focused on Prototype-2 development. First of all we have created concept document and proper blueprint. At the moment we're...
devlog #11
We've almost finished the work on our heroes - you can already check out them in the new video on team's YouTube channel!
devlog #10
Keep shading our heroes - it is very important to us to create most realistic and vivid faces. Work in progress screenshots attached.
devlog #9
For those who weren't monitoring our news we remind that Twin Soul is a cooperative indie game being developed by a small team. First, we'll demonstrate...
development news!
Our second hero has grown some hair and a beard. Also he's decided what he'll wear in the demo. But for we'll show just couple WIP pics.
devlog #8
New child-monster's - coloured and dressed - pics (not final version). As we've already said, we drew our inspiration from children with inborn diseases...
devlog #7
Today we'll share some insides. First to come - new screenshots of our protagonist. You can judge by his fresh colour that he just went through rough...
devlog #6
Big content pack is ready, among it are sledge, pickles, electric meter. By the way, meter is not just a prop, it's usable item. We attach the most juiciest...
devlog #5
This sprint is getting closer to its conclusion, and we've already done several "tiny" but very important things. And also by a fluke we've revealed to...
devlog #4
Today's super-up-to-date news are very short. Yesterday was that happy day when we had finally ordered our first protagonist model. We're awaiting for...
devlog #3
This time we'll tell you a little about our world and monsters inhabiting it.
devlog #2
Today we'd like to tell you more about cooperative part of gameplay. As we've already said, project is meant for two players only, in other words, all...
devlog #1
First teaser of Twin Soul - game from Silent Hill: Alchemilla creators.
twin soul teaser 2016
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