Ever since my first visit to Disney's California Adventure back in 2013, I have loved the Twilight Zone : Tower of Terror ride. No other ride there gave off the same vibe and atmosphere as this masterpiece. Everything down to the items placed on tables had a purpose, told a story. So when I heard that it was going to be removed and replaced with Guardians of The Galaxy, I was heartbroken. Determined to not let this legendary ride die, I booted up Unreal Engine 4 and began working.
My goals with creating this is to allow already fans of the Tower of Terror to continue riding it even after it has gone, and people who never had the chance to ride a way to experience it long after its passing. This is my first Unreal project so I probably didn't do everything the best way but it works.
Ever since the announcement of the popular Twilight Zone : Tower of terror ride's closure, I have been recreating it in the Unreal Engine to preserve it forever. Over the past week, I have successfully created just over half of the ride. I hope to spend just under another week or two finishing everything up to release a demo. This is my first unreal project so lots of the things I do may be inefficient.
Here is a picture of a WIP room, the pre-show.
Currently the project is in phase 3 of 5:
1. Ride sequence
4. Boiler room
5. Outside (might not happen)
Keep tuned in for more updates!