
Left 4 Quake, an Indie game developed by Ribcaged Entertainment, aims to bring the fun, unique, 4 player co-op gameplay of Left 4 Dead to the Playstation Portable.
We have an active forum again! Please stop by anytime! There you can share your input on our work!
www.left4quake.net/forums
So in an effort to make the site a bit more fun and to promote more activity I have installed a point/cash system into the site called RibCash.
What does is it for?
Well, while i have nothing at the moment, we were thinking anything from buying access to see special VIP sections of the forums, forum themes, titles, ranks, and possibly early releases or exclusive content.
How can I get RibCash?
You earn RibCash by:
•Posting Topics and/or Posts - Amount of RibCash you get depends on quality of your post or topic. Adding attachments and polls will add bonus points.
•Robbing other users - You can decide to rob other users of their hard earned RibCash, but theres only a small chance you will succeed and you will be penalized if you fail and lose a % of what you tried to steal and goes to the lottery.
•Lottery - Yes a lottery you can buy tickets (up to 5) for a chance to win the jackpot every 48 hours! Jackpot depends on how many tickets sold and robbery penalties have occurred. Lotteries can have NO winners, increasing the jackpot for the next time
•Transfers - You can send and receive RibCash to and from any user
But I don't want to get robbed!
Then you can store it in the Bank of Ribcaged, you even get interest! There are minimum deposits and withdraws, and costs 1 RibCash a month to keep your Bank Account running.
For a limited time Sign up on our forums and receive 50 RibCash instantly!
More information and RibCash related actions can be found by clicking on the RibCash link next to log out at the top of the forums page.
NOTICE: All aspects of RibCash are currently in trial period and are subject to any changes, including a reset if necessary.
I took a break from coding and took the time to setup a site for the community to socialize. Even talk to the devs! We're always on!
Give a round of applause for our bots. For they have graduated teamwork college! They are smarter and can help any team member in need.
As the title states, we need a mapper, a SKILLED mapper. One who is familiar with Worldcraft, QuArK, or even Source SDK.
No we aren't dead people... How many times have I specifically said that we won't let this game die? We do a lot of behind the scenes work without updating...
This is a single player, one map demo. Which means no coop, no multiplayer, no bots, the currently memory hogging player models are to blame. The map...
Seems like this was intended be full release when its done.
Just demo no beta so hoping its a complete release...soon please.
Game still awesome and i can settle with beta.
Game is great im still waiting everyday lol
*sigh* i was gonna download this game because it looked freaking awesome but....with the ribcash thing... why?
WTF! ur asking about the ribcash thing and they down-vote you!!! *extreme facepalm*
Why cant we just be grateful that we get to play games like these completely free. Were not forced in joining the Ribcash and it wont kill you or take anything from you.
So, a feature on the forums that you dont agree with prevented you from downloading and playing a game that is completely free?
nvm forget i said anything, how goes progress on the game?
no I'm not saying that, i just don't understand the ribcash thing that's all
Dont die on me! Dont you die on me!
i just hope that the last product will allow us to spawn more zombies imo.
Alot of zombies at one time is hard, You have to take into consideration the amount of polygons on screen at one time and even if not all of them are on screen, they are all "thinking". They are all either wandering or checking to see if they can see a player or not etc etc. Its alot for the PSP to handle. I am scratching my head as to what i can do to help with this issue. Maybe one day we'll have a better zombie model with fewer polys, which would help alot.
What i meant was like l4d's way to spawn zombies one by one. Or even spawn hunter,witch,smoker,etc.