Part video game and part music video; the emphasis is on making cool futuristic / surreal environments to explore that complement the music and create an aesthetic experience.

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Description

How can I do something innovative with my music? How can I turn it into an out of this world experience?

As I finish production on my double EP, I have been creating an explorable 3D world that is a visualization of the music. Sort of like a cross between a music video and a video game. Though unlike a music video, it's interactive and unlike a video game, there is no one to fight and no objective except to have an aesthetic experience.

You will be able to fly through a world full of cool things to see and surreal places to explore, each specifically designed to compliment a particular piece of music. It will be playable on PC and MAC and is being created using the Unreal Development Kit (the same engine used for popular commercial video games).

Check the video for a taste of what I have in mind (it's just the beginning!). There will be at least 5 different spaces incorporating all the music from my double EP.