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*TOTAL DECAY IS CURRENTLY ON HIATUS UNTIL FURTHER NOTICE* Total Decay is a Turn Based Strategy sandbox game taking place in a procedurally generated post-zombie apocalypse city, where the player's only goal is to create a large and strong enough settlement and recruit survivors in order to last longer without overwhelming your stretched resources.

Post news Report RSS Total Decay OFFICIALLY in production

Well, it finally happened! We have a programmer, and production is well underway.

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It's been a long time coming, but we finally found a programmer. Our engine is now officially Unity3D, and programming language is Java. An actual playable Alpha is not far off down the road! We're all very excited here, and I hope all of you are, as well!

On another note, we are discussing with several people the details about creating a trailer. We're planning on making one for Desura so we can launch the game for Alphafunding.

Alpha estimates lie around the end of May, while Beta could be as early as June or July.

Keep your eyes peeled and ears to the ground for more info and news! Thanks for all your support, we really couldn't have gotten this far without all the good and supportive messages.


You mean C#, don't ya? C++ isn't an available scripting language in Unity(unless you have pro version and some plugin).

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Ah, probably C# then! Thanks for the correction.

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Total Decay
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Lunar Blast Interactive
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