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A dynamic horror survival with a mixture of haunting experiences and unpredictability.

Report RSS Progress - 12/5/12

ALPHA 1 has finally been released! You can download it by going to the Downloads tab. I've spent the past few days working on more scares. I've added multiple triggers to activate when another finishes, you'll see what I mean in ALPHA 2. I fixed many bugs such as clipping issues. I also fixed mesh renderers so that they activate only when triggered.

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If you pledge $20 or more on IndieGoGo, you will receive all DLC for Q.U.A.D up to a week early! If you pledge $30 or more, you'll receive a free copy of Q.U.A.D!


Flashlight Battery UI and Apparition

ALPHA 1 has finally been released! You can download it by going to the Downloads tab. I've spent the past few days working on more scares. I've added multiple triggers to activate when another finishes, you'll see what I mean in ALPHA 2. I fixed many bugs such as clipping issues. I also fixed mesh renderers so that they activate only when triggered. I also changed a few controls and control bugs.

A Linux version of Q.U.A.D will be released on launch! There will also be Linux version of the ALPHAs released along with the Windows and Mac versions. Fund IndieGoGo to get the Linux versions updated often. We plan to release ALPHA 2 for all three OS.


Changelog:

  • Added footstep, ambiance, and other sounds for a realistic environment.
  • Fixed noclipping bug.
  • Added Flashlight Battery System and UI.
  • Fixed mesh renderers for apparitions(They are only visible when triggered).
  • Added random noises(A noise such as knocking, footsteps, banging, etc. will play randomly).
  • Added headbobber for realistic walking.
  • Added settings menu.
  • Removed jumping(To avoid players leaving the map).
  • Changed a few controls.
  • Added black X(Keeping quiet about it...)
  • Added strange voices.
  • Added weather sounds(Thunder, wind, etc.)
  • Fixed walking speed.

I plan to release the game sometime in mid 2013. If it gets finished before then, I might release it earlier. When the game gets finished depends very heavily on your feedback from playing the ALPHAs, so please download, play, and comment your feedback on them! Thanks!

Flashlight Battery UI and Apparition

We've started our IndieGoGo campaign with our goal of $2000! Let's make it happen! A pledge of at least $20 will get your all FREE DLC for Q.U.A.D up to a week earlier than non-pledgers! A pledge of $30 will get you a free copy of Q.U.A.D when it's released! A pledge of $60 will get you up to 2 copies of Q.U.A.D for 60% off to give to a few friends(THIS OFFER IS ONLY VALID THROUGH DECEMBER 24th)! Spread the word!

HELP ME RAISE MONEY FOR Q.U.A.D: Indiegogo.com

The IndieGoGo project will help fund the game's development, production, publishing, and more to improve your enjoyment of the game. I intend to release Q.U.A.D on Steam or Desura, but I can't do it without you guys and gals help! Thank you all so much! Thanks for all the feedback, it makes developing this game worth it!


DOWNLOAD ALPHA 1 NOW!
Windows: Q.U.A.D ALPHA 1

Mac: Q.U.A.D ALPHA 1 (Mac)

Linux: COMING SOON!


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2012 Indie of the Year Awards via Indie DB

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