ThrustNShoot v0.1.4c
DemoIn the first mission (Basic Flight), you'll learn to fly by finishing an obstacle course as quickly as you can. You'll also learn basic shooting by blowing...
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Feel the freedom and speed of realistic space combat.
Key Features:
The core idea of Thrust&Shoot is that physics doesn't need to be dumbed down to make a fun game. Things move differently in space and this difference shouldn't be camouflaged or erased. This is a space game for people who can understand and use inertia, and do not expect a spaceship to behave like a boat or an airplane.
And it all works with simple controls. You turn with the mouse, left-click to fire guns, right-click to accelerate forward. By default, you roll using the scroll wheel. More complex ship functions are accessed via a left-hand menu that you can control with the keyboard.
Braking and strafing are luxuries for fighter pilots: nice, but far from vital. Large ships have maneuver thrusters that can push them along all axes, but they are low-power, useful only for trajectory fine-tuning. Smaller ships just turn and use the main thrusters for all their maneuvers.
Guns only fire straight forward, but since you're flying in hard vacuum, you can turn the ship to fire in any direction at any time. Other weapons include guided missiles (which can be shot down) and heavy capital-killer ordnance.
All controls can be remapped and the game has joystick and gamepad support. VR is not on the menu for now, but it will be added after release, if enough players ask for it.
In this game, you're a cadet trying to pass the Academy's flight trials and become a certified combat pilot. Each mission teaches and tests your ability in a certain kind of combat scenario. The bronze medal signifies basic ability and is not too hard to earn, as long as you can perform the required task. Silver and gold are progressively harder and require you to polish your tactics and precision. Finally, the Ace medal is the mark of the expert and requires skill, patience, cunning and considerable luck.
Planned Missions:
Take a light fighter through an obstacle course. Improve your time to earn higher medals. You'll learn the basics of flight and maneuvering and blow up some practice targets along the way.
Fly a patrol to protect a friendly base against inbound torpedo salvos. Master interception and shooting down moving targets. Let none through !
Fly a Fighter/Attack ship to take out enemy fixed defenses. Dodge flak and missiles and deliver your package. At higher difficulties, enemy fighters will be waiting for you.
Use a heavy bomber to level an enemy base. Avoid defenses, dodge enemy patrols, leave behind you only smoke and rubble.
Dogfight against waves of enemy fighters. You'll fly the state of the art. Good hunting !
Pick up ejected friendly pilots, adrift in space. Avoid minefields, defenses and enemy patrols. Angel Duty is entrusted only to the best pilots. Save your comrades from a cold, lonely end.
Disclaimer:
These missions are the game's development guidelines and are currently in various stages of design and implementation. They may change before the game is finished and released. The basic idea, however, will not change: you fly space fighters on missions and earn medals to prove your skill.
Planned release date: when it's done.
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In the first mission (Basic Flight), you'll learn to fly by finishing an obstacle course as quickly as you can. You'll also learn basic shooting by blowing...
In the first mission (Basic Flight), you'll learn to fly by finishing an obstacle course as quickly as you can. You'll also learn basic shooting by blowing...
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