After a long time of not publicizing anything, this time there are more than one change in the log.
First, I moved from SDK 3.3.9 to 3.4.0, meaning, that DirectX11, including Tesselation and POM, is now supported.
Furthermore I created an API in order to handle everything instead of direclty using MySQL, which is a huge securityimprovement.
Last, but not least i decided to make a public test version of the API, so that future developers can get a first impression of this.
A full, updated roadmap is available here:
Indiedb.com
The API can be reached at
:Tiwapitest.ti.ohost.de
Once you opened the link, you will see a page with further instructions.
Stay tuned :)
I by myself have to say, that this "update" of the CryEngine is worse, than the previous version. So internally i will continue using 3.3.9, since its more stable, but till release of alpha or beta i am sure CryTek will have released a fix or another update, so that all features will be covered. Luckily the code is absolutely compatible, so that its easy to handle to implement the gamecode into the update lateron.
I will keep you up to date relating this topic.