They Are Billions is a strategy game in a distant future about building and managing human colonies after a zombie apocalypse destroyed almost all of human kind. Now there are only a few thousand humans left alive that must struggle to survive under the threat of the infection. Billions of infected roam around the world in massive swarms seeking the last living human colonies.
In the campaign mode, you have to help the surviving humans to reconquer their country. There are dozens of missions with different goals: building colonies, tactical missions, rescue missions... You can decide the path of progress and mission - research new technologies, advances and upgrades to improve your colonies and army.
In this mode, a random world is generated with its own events, weather, geography, and infected population. You must build a successful colony that must survive for 100 days against the swarms of infected. It is a fast and ultra addictive game mode. We plan to release a challenge of the week where all players must play the same random map. The best scores will be published in a leaderboard.
This is a real-time strategy game, but don’t get too nervous. You can pause the action to take the best strategic and tactical decisions.
In Pause Mode, you can place structures to build, give orders to your army, or consult all of the game’s information.
This game is all about strategy, not player performance or the player’s skill to memorize and quickly execute dozens of key commands. Pause the game and take all the time you need!
Build dwellings and acquire food for the colonists. They will come to live and work for the colony.
Collect resources from the environment using various building structures. Upgrade buildings to make them more efficient.
Expand the energy distribution of the colony by placing Tesla Towers and build mills and power plants to feed the energy to your buildings.
Build walls, gates, towers, and structures to watch the surroundings. Don’t let the infected take over the colony!
What kind of people would want to combat the infected?
Only the maddest ones. Train and contract mercenaries to protect the colony. They demand their money and food, and you will have to listen to their awful comments, but these tormented heroes will be your best weapon to destroy the infected.
Every unit is unique and has their own skills and personality – discover them!
Yes! They are billions! The world is full of infected creatures… they roam, smell, and listen. Every one of them has their own AI. Make noise and they will come – kill some of them to access an oil deposit and hundred of them will come to investigate.
We have created our custom engine to handle hordes of thousands of the infected, up to 20,000 units in real time.
Do you think your colony is safe? Wait for the swarms of thousands of infected that are roaming the world. Sometimes your colony is in their path!
If just one of the infected breaks into a building, all the colonies and workers inside will become infected. The infected workers will then run rabid to infect more buildings. Infections must be eradicated from the beginning, otherwise, it will grow exponentially becoming impossible to contain.
Prepare to enjoy these ultra high definition graphics. Our artists have created tons of art pieces: Beautiful buildings with their own animations, thousands of frames of animation to get the smoothest movements and everything with a crazy Steampunk and Victorian style!
Here’s the teaser video we’ve prepared to announce The Six Wonders. Hope you like it!
The Six Wonders are the biggest and most amazing ones you can build for the colony. But, as mighty as they are, they’re also really expensive to build. Tons of resources are required for both researching and building them. In return, they grant very special features to the colony, and also increase the final score with extra victory points.
You can only build one of each kind in the same map. Building all of them can be challenging or almost impossible, but that's part of the strategy. If you have the resources to build just one, chose carefully which will suit your colony best, given the current map, your resources production...
The Lightning Spire
This portentous structure reaches toward the sky, capturing the energy of lightning for the colony. In addition, it extends the power supply, acting as a huge Tesla Tower.
The Atlas Transmutator
No one knows how it works, but this extraordinary and smoky metal spawn is capable of transforming common materials into precious oil.
This unbreakable bunker stands as the most amazing symbol of the victory of humanity against the infected. It's a beacon of hope and courage for everyone in the colony.
The Academy of Immortals
In this glorious academy, the most famous heroes train the army to battle with the skills and courage of experienced veteran soldiers.
The Crystal Palace
This magnificent architectural wonder generates its own climate control environment, where the best crops bloom and thrive, feeding the colony even in the most barren lands.
The Silent Beholder
It’s the most precise and complex machine ever created. The Beholder is installed on top of the Command Center revealing the entire map. Nothing can escape its prodigious eye.
Finally, here goes a screenshot to show you how the Wonders look in the colony:
New Version 0.8
Of course, all the new features we talked about in our last update are now available: Flat mode (F4), World Capture (F10), the new 30 Mayors, Italian language, the new balancing tweaks, and much more.
By the way, as the Flat Mode has proven to be very helpful, we’ve improved how it’s activated. In addition to using the F10 key, you can use any extra button you have on your mouse, other than the left and right ones, to activate this. For example, you can use the central button that is usually available by pressing the wheel.
Now, we want to put most of our workforce into developing the campaign and finishing the game. In the meantime, some of the new campaign content may be added to the Survival Mode, such as new map themes, new infected... and new features.
As many players have requested, we’ll improve the frequency of our updates to two or three weeks at most. We’ll share more about how the development is going, and tell you, the players, more about They Are Billions.
We hope you like this new update! Looking forward to watching those mega screenshots of your colonies with your amazing wonders.
See you soon!
As you know we are working on a big update for They Are Billions (V.0.8) with The Six Wonders, that we expect to publish on the 5th of May. Here are some...
The latest version update for They Are Billions has included a newly orchestrated soundtrack and a new building: The Inn.
They Are Billions Community Challenge is live. In addition, the game can be played in Chinese (Traditional and Simplified), Korean, Japanese, Russian...
RTS game They Are Billions is now translated into the Spanish language. More language translations to come.
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