This game follows the story of what happens after the John Carpenter 1982 movie adaptation of the John W. Campbell JR Novel "Who Goes There?". The original game borrows heavily on the story from the 2002 video game and the current sequel expands further on the plot after Captain Blake defeats the Thing entity. After the death of Whitley and the destruction of Gen Inc property; Captain J.F.Blake boards a rescue plane and leaves Antarctica. Complications arise and the aircraft malfunctions and crashes. With no report from Blake the Alaska base sends in a new rescue team of which you the player take control. Your task is to find Captain Blake and escort him back to Alaska. However the thing entity did not die with Whitley on that day...

Report RSS "Lite" Version

The Overhaul of the Engine is complete and progress is back on track. This is the details about a "Lite" version for slower / older CPU's.

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For people with older CPU like me I will be releasing a lite version of the game. It will be exactly the same as the full game but without the dynamic lighting effects. Optimum FPS in RPG Maker is 60. On my CPU I get 20 – 30, sometimes even less than 15 FPS which is causing the game to run slow and choppy. I have implemented scaffolding for a “Lite” Version and in testing it gives me around 50 FPS to 55 FPS which is far better than what I have now.

The Dynamic Lighting in the game is thanks to a script by Khas (Here) and is very impressive.

In the “Lite” Version the lighting will be very basic and controlled by Tinting the In Game Screen. Flares and Torch effects will no longer work in the Lite version and when used will do nothing. Also in game lights such as CPU Screen monitors, Light from Fire or Light from Objects on Walls will no longer appear, effectively being reduced to just scenery.

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