To protect himself against malevolent demons, a young mage must survive the Chamber of Ordeals and enslave the Spirit of Storms. Using sympathetic magic to create elemental bindings, players solve incredible puzzles while avoiding devious traps. BROFORCE, a team of students at The Guildhall at SMU, developed The Rite of Elements in 15 weeks using UDK.

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Description

A fire trap in the water level of Rite of Elements.