Even in its early days, Althas has been a land shaken by conflicts. In the early days, these conflicts pitted the Anointed Kingdoms of Men against the dark and demonic forces that threatened them. However, with the passage of time the world has changed. With the Anointed order eroding away and new powers rising, another war looms on the horizon, a war brought on by Man's own actions. Thenodar, a burgeoning new kingdom in the North, and Anorthile, one of the last of the three remaining Anointed Kingdoms, now prepare for a war that will shake all of Althas. Old demons and new enemies gather in the shadows of both lands as each sets their sights on the ruined wilderness known as the Feralands.

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Report RSS Thenodrim Fawn concept (view original)
Thenodrim Fawn concept
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Mirsh
Mirsh

Nothing too unusual, but nontheless a nice little concept. Makes me want to grab my bow and go sneaking through the woods. ;)

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ElfFriend
ElfFriend

Speaking of hunting I recently saw this on the Kingdom Come forum: Forum.kingdomcomerpg.com and it really doesn't make a whole lot of sense to have a quiver on your back like in most movies/games.

Its kind of like the swords must be sheathed on the left myth even though I am fully capable of drawing a sword with my right hand from my right side. Original video that pointed that out to me: Youtube.com

I'm all for realism even in a fantasy setting so you might as well get used to it :D

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Mirsh
Mirsh

Yeah, that back quiver is really just a hollywood thing.

Though I do not fully agree with the video. All he says is right, but it really only applies to one-handed swords, not all swords.
I'm actually doing some sword fighting myself and we mostly use late medieval bastard swords and while it would be possible to draw them from the right, it would be very impractical and uncomfortable for your arm and wrist.
Plus if you are wearing plate armor on your arms you are not flexible enough to draw your sword from the right like that guy in the video.

What bothers me way more is the whole swords-drawn-from-the back-thing. Maybe looks cool but also really impractical. ;)

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Nuvendil Creator
Nuvendil

Plate is actually far more flexible and light than most would think. The thing with swords though is that most people had them drawn well before combat was joined, unless it was a secondary weapon. Just to throw my two cents in :P

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ElfFriend
ElfFriend

Don't even get me started on the "swords-drawn-from-the-back-thing" I hate that such an ideology exists. Luckily the games which have that (Skyrim) have mods that fix it.

Although the main advantage of drawing swords from the right is that you don't have to move you're shield out of the way. I have shot a fair amount of enemies in Skyrim because they moved their shield out of the way before an attack. Therefore I'm pretty sure that if an enemy was to move their shield out of the way while drawing their sword and I would be at lest somewhat ready then they would be killed pretty easily as well.

@Nuvendil I agree. Also an example of a event where drawing from the left would kill the NPC would be if they would want to change from a spear to a sword in battle and I was around :D

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Mirsh
Mirsh

Yeah, that was my point: If you're not using a one-handed sword and therefor have no shield that doesn't apply.

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Nuvendil Creator
Nuvendil

Yeah, we want Althas to have the feeling of an ecosystem so docile animals and general "prey" are needed. Don't worry, there will be plenty of predators ;)

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Guest
Guest

How many types of animals do you plan to put in the game , really looking forward to this game btw!

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lnsanity
lnsanity

How many types? Hopefully a lot of variety. More than Skyrim, anyway. Being low-fantasy, Althas would probably have more animals than "monsters".

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Description

A Thenodar Fawn, a common sight in Thenodar
Concept by Bard

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