Beyond the Veil is a dark hybrid game, dealing with the themes of mortality, hope, and death. Follow the Wanderer as he explores an ancient world to raise the gods of old from their slumber, and in doing so, recover what was taken from him. Survive in the hellish wasteland of a forsaken world by using all that remains of the civilisation that once stood here. Eat, hunt, kill, do what you must to stay alive, or succumb to the wastes.
Beyond The Veil is a hybrid text-based/top-down/survival game. Take the role of The Wanderer, as he journeys across a dark wasteland at the behest of The Necromancer, an immortal woman who believes she can save her dying world by raising the gods from their eternal slumber.
Beyond The Veil uses light RPG mechanics paired with a real-time combat system to complement the narrative themes of the story. The wasteland is a harsh place, and its inhabitants no less so. In the Dark World death will always find you. Even if you find manage to find enough food and water, even if you keep your demons at bay, and you keep the nightmares away, it will catch you. So just keep moving.
To survive you will need to find water to quench your thirst and food to stave off your hunger. Resources from ancient wrecks and ruined temples offer you respite when the harshness of the world becomes too much to bear.
A host of additional characters can help The Wanderer. Each has their own story to tell, attributes, and unique abilities. Living weapons, ancient armour, and mysterious trinkets can all be used to aid you in your quest to awaken the gods of old.
The weather of the wasteland is extremely varied- sometimes a blessing, sometimes a curse. Whilst heatwave will dry the water from the earth, rain will return it. Always keep an eye on the mood of the sky, it can be as much a boon as a hindrance to you.
Procedurally generated areas and gear, dynamic weather, and a variety of characters create a different challenge every time you play the game.
I believe that text is something that is not fully exploited in modern games. The written word has the ability to stimulate our imagination that no other media can. Beyond The Veil is heavily text-based to immerse you, the player, and to allow you to visualise it as you see fit. By allowing you the opportunity to fill in detail that is not provided visually, I believe that your experience with The Wanderer will be uniquely yours.
As a solo developer I am working as hard as I can to get Beyond The Veil into your hands. At the moment I am aiming for a 2018 release.
Beyond The Veil will be releasing on Steam (link below).
You can follow Beyond The Veil on Twitter and Facebook, as well as on my site Incubator Creations
Delivering another update on the progress of Beyond The Veil. As we get closer to release things keep looking better and better, and probably run a bit...
Another round of updates on the development of Beyond The Veil.
Working on some more varied area generation algorithms, and improving my 2D lighting.
A breakdown of the last 2 months work. Plus some bonus gifs- hurrah!
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