Settle your people on fertile land, gather resources and construct your village, as the commander of a Bronze Age civilization in the Near East. Inspired by the rise and fall of historical civilizations, you must manage the delicate balance between food production and the maintenance of your army, for a decrease in food sources can push even the mightiest of civilizations to collapse. You'll take part in epic battles over fertile land and resources, use food surplus as a currency to train armies and acquire new technologies, and mine metal to equip your army with copper and bronze equipment.

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The Fertile Crescent: Beginner's Guide

The Fertile Crescent: Beginner's Guide

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We posted a Beginner's Guide video for The Fertile Crescent.

8 months of development progress

8 months of development progress

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Since the last update, when we presented v0.4.8 in June 2019, we've been updating the game to v0.5.3. In this feature, we want to summarise what we've...

Development progress since multiplayer was released

Development progress since multiplayer was released

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In this feature, we will go through the most important improvements and changes since we released our first multiplayer build.

Improving Pathfinding

Improving Pathfinding

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Pathfinding is one of those concepts we as players don't tend to put a lot of thought into. Unless it's broken!

Multiplayer Support Released!

Multiplayer Support Released!

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We just added multiplayer support to The Fertile Crescent! Download the latest build in the Files section and challenge a friend or foe.

Announcing Multiplayer Support

Announcing Multiplayer Support

News

On 20th of September 2018 we are releasing our first multiplayer build.

Dev Diary 5: Metal and Upcoming Multiplayer

Dev Diary 5: Metal and Upcoming Multiplayer

Feature 2 comments

Since the Demo was released The Fertile Crescent has been quietly updated from 0.32 to 0.36. Here's a summary of what's been added, plus a notice about...

This Week In Indie Games: June 15 2018

This Week In Indie Games: June 15 2018

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The biggest indie gaming stories for the week of June 15 2018.

Dev Diary 4: Playable Demo Time!

Dev Diary 4: Playable Demo Time!

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Finally, after more than a year in development, I'm releasing the first public demo here to get feedback.

Dev Diary 3: Your people is starving!

Dev Diary 3: Your people is starving!

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The enemy tribe will now attack you, and you lose if your people starve for too long. This means that instead of acting more like a sandbox demo, the...

Dev Diary 2: Knowledge and Slinger

Dev Diary 2: Knowledge and Slinger

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The system for researching new technologies has been completely overhauled and a new unit has been added. Here I will discuss changes and additions since...

Dev Diary 1: Activities to help me finish my game

Dev Diary 1: Activities to help me finish my game

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I've thought about developing an RTS game for 16 years, and I've made numerous attempts since then. This time I've implemented a good foundation. How...