The Devil's Eight is a music-based boss fighting game developed by Second Step Studios. Fight your way through the Circles of Hell and conquer the Devil's Eight. With only a shield to fight, you must master each boss's unique mechanics and reflect their attacks against them.
We are happy to announce our kickstarter demo of the game is up on our kickstarter page and itch.io! For those seeing The Devil's Eight for the first time, the game is a fast paced boss rush where you must fight your way through the circles of hell. The Eight Overseers sealed away your powers, leaving you with only a shield to defend yourself. With your offensive options gone, you must master your opponent's movements, expose their weaknesses, and use your divine shield to reflect their strongest attacks back upon them. Fight your way through the eight electronic soundscapes that fuel the overseers of the inferno. Each world is driven by their own unique soundtrack, inspiring a fresh boss experience in this abstract psychedelic hell.
We recently uploaded some new gameplay footage of the first boss fight, as the old one is quite out of date. The cell shader and particle effects have been revamped, as well as the health/damage visuals.
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The Devil's Eight has passed 10% funded, learn more about The Devil's Eight's reward tiers!
We are happy to finally announce our kickstarter campaign for The Devil's Eight is now live! Please check it out and support!
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Hey Second Step,
I did a Let's Play
You guys have put so much personality into this game! The music is amazing, the bosses I fought and saw in the trailer are so interesting, and the gameplay is brutal. I was in way over my head against Lust, but it was tons of fun getting decimated while jamming to the music. The controls felt a little awkward at times in terms of responsiveness - but I'm wondering if that was just my own lack of timing and skill rather than an issue with the game itself.
Good luck with your development and Kickstarter!
Also, the Devil is fittingly horrific.