A2 Zygon
Third Person ShooterA bullet hell with its own set of mechanics, plenty of unlockables, challenge levels, a dark story, and unique bosses.
The Story So Far
It stars none other than Captain Hugo Cannon Tredder! A down-on-his-luck pirate searching for the legendary Island of Kullvaria. Why is it legendary? Because no one has ever been there!
Except for Hugo. A once proud Captain, a feared Captain, he lead an expedition to find the Island, following bits and pieces of information scrapped together from various olde texts and dusty pages of words forgotten.
As a man of literature he learned early on in life that not all legends are myth and not all myth are to be taken lightly.
Yes, he eventually made it to that Island, but it was a trip he would never forget. He was sent home on a raft, a gift from the mighty Abaddon and the strange cursed creatures in the night.
Fast forward many years to a man that never made it to Kullvaria, a man who lost everything in one swift blow. A desperate man that will stop at nothing to get back to the Island and reclaim what is rightfully his for the taking! Not a beast nor man will stand in his way nor will the fabled
Curse of Kullvaria!
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Below you will find our current road map for Curse of Kullvaria.
Game Features Version 1.0
Version 1.0 Submission Date - September 1 2011 - Price: $1.99
The release date is tentative and dependent on how smoothly production goes.
Game Features Version 1.5
Version 1.5 Submission Date - ? - Price: Free
Game Features Version 2.0
Version 2.0 Submission Date - ? - Price: Free
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A bullet hell with its own set of mechanics, plenty of unlockables, challenge levels, a dark story, and unique bosses.
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no pc version of such a great game tisk tisk... RIP-steve jobs
Are you only planning on releasing this on iOS devices? Or is there maybe a PC release in the future?
Hey Fib!
Currently our plan is to release on all iOS 5 capable devices, which is I believe, iPod Touch 3/4, iPhone 3GS/4, iPad 1/2. And of course the iPhone 5 when it is released. :p
After that depending on sales we will be looking at the android market, and then the pc/Mac market. Although with the advent of the Mac app store, you oils see release on there sooner than you think. :)
Nice developer diary. It's always nice to put a face to the creators.
Thank Fib!
We had the same thoughts! :)