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The Contract is a Realism First-Person Shooter (RFPS) based on three core principles: stealth, survival and pure instincts. Players take the role of Sebastian Borg, a trainee assassin for a clandestine agency that focuses on the elimination of global threats and various other high-risk targets. In The Contract players are given mission freedom to complete objectives in a variety of ways. Furthermore, the game employs a number of measures to maintain real-life authenticity, such as limiting bullet-carrying capacity, providing situations to engage in melee combat, hiding and sneaking opportunities, the chance to use advantageous distractions, and of course moments to incite fear in order to accomplish certain tasks. The Contract will also offer multiplayer modes with dedicated servers consisting of player-slots starting at four, for intense, thrilling rounds of survival.

Post news Report RSS Another new addition to the team!

We are pleased to announce a new addition to our team, Kai Xie. He is a Concept Artist who is drawing up some of the game's levels.

Posted by on

We don't know about you, but at the age of 16 we could barely draw a stickman. Heck, that's about all we can draw today!

But Kai, our latest team member, is a talented young man who is helping us progress in leaps and bounds, specifically in the areas of level design and overall setting. What's most impressive about him is his capacity to put what's been trapped only in our heads down on paper in the exact way we imagined it.

With an impressive portfolio, our level design team is able to create levels with an astonishing sense of scope and detail.

So without any further ado, we give you our newest piece of concept art...

An Icy Contract.

An Icy Contract

Please support our team by visiting our Mod page, tracking us, throwing some comments and feedback about and then jump on our website!

There you can register, read and comment on our blog and take part in the community forums.

Thank you for taking the time to read our latest news post,
~The Contract Dev Team.


Please, tell me that you're inspired by games like Goldeneye & Perfect Dark, because the image with the radar station in the snow and even a helicopter instantly reminds me on the severnaya scene of Goldeneye.

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Bravo81 Author

It reminds you of Surface, from Goldeneye on the Nintendo 64..?
I'm glad, because that's what we are inspired by.

Just wait until you see the other media.

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The Contract
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Greenlight Games
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