It's a new version of my previous "Tengist" game, only this time it's on the Godot Engine

Post news Report RSS Tengist GD 1.0.0.0 is now available!

The final version of this test game is now available!

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Any suggestions from here on out will be implemented in any future games using this engine and mechanics. Any bug reported will be ironed out in said games also.

Improvements:

  • Levels 8-10 added
  • You can now pass through dead enemies
    • Enemies now drop off ammo, armour or health
  • Scots, Scottish Gaelic, Focurc, Italian and Pirate translations added
    • Language selection screen now appears before the main menu
  • The menus have been restylised
    • Added graphics and sounds options which load and save
    • Confirmation menus now appear when the user quits or returns to the main menu
  • Status Messages added
    • Levels now have introductions telling the user which level they're on
    • Messages telling the player if they need keycards to open doors now added
    • Messages telling the player what they picked up have been added
  • Level 5 is heavily modified to reduce slowdowns
  • Doors no longer shut down on players under it
  • Keycards have been removed from level 7
  • FPS gun/arms no longer go through walls or objects.
  • You can now load and save your progress.
    • You can also delete their save (Shift+Del) at "Load Saved Game"
  • Game modified to only render what is in the current room(s)

Screenshots:

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Downloads:

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