It's a new version of my previous "Tengist" game, only this time it's on the Godot Engine

Tengist Description (Also applies to GD):

"Tengist (pronounced "Ten-jist") is freeware game made for the purpose of testing gameplay mechanics and features for future Gamerstorm releases, mainly "Rossies 3D"." (and "Camerageddon" in this case)

"If you think this game sucks, tell us exactly what the game's flaws are, so we can improve on them, and potentially make this game, and our other/future games, NOT suck! Just telling us the game sucks won't help us, telling us why it sucks, will! It also helps to tell us what version of the game you were playing.

You can also report on any bugs you find, that would also be helpful…"

Since I forgot to include them in the credits: A huge thank you to gokudomatic for their FPS controller tutorial, on which I based this game on!

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Any suggestions from here on out will be implemented in any future games using this engine and mechanics. Any bug reported will be ironed out in said games also.

Improvements:

  • Levels 8-10 added
  • You can now pass through dead enemies
    • Enemies now drop off ammo, armour or health
  • Scots, Scottish Gaelic, Focurc, Italian and Pirate translations added
    • Language selection screen now appears before the main menu
  • The menus have been restylised
    • Added graphics and sounds options which load and save
    • Confirmation menus now appear when the user quits or returns to the main menu
  • Status Messages added
    • Levels now have introductions telling the user which level they're on
    • Messages telling the player if they need keycards to open doors now added
    • Messages telling the player what they picked up have been added
  • Level 5 is heavily modified to reduce slowdowns
  • Doors no longer shut down on players under it
  • Keycards have been removed from level 7
  • FPS gun/arms no longer go through walls or objects.
  • You can now load and save your progress.
    • You can also delete their save (Shift+Del) at "Load Saved Game"
  • Game modified to only render what is in the current room(s)

Screenshots:

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Tengist GD - Release 1.0.0.0 - Screenshots

Downloads:

We have a weekly development blog for this game

We have a weekly development blog for this game

News

We have a blog where I document the development of the game every week, and I don't hide anything!

Add file RSS Files
Tengist GD - Version 2.2.0.0 - MAC dmg

Tengist GD - Version 2.2.0.0 - MAC dmg

Full Version

The first update of 2018 is finally here! With a few major changes!

Tengist GD - Version 2.2.0.0 - Zip

Tengist GD - Version 2.2.0.0 - Zip

Full Version

The first update of 2018 is finally here! With a few major changes!

Tengist GD - Version 2.2.0.0 - Windows Installer

Tengist GD - Version 2.2.0.0 - Windows Installer

Full Version

The first update of 2018 is finally here! With a few major changes!

Tengist GD - Version 2.0.0.0 - Windows Installer

Tengist GD - Version 2.0.0.0 - Windows Installer

Full Version

After many delays, Tengist GD 2.0 is finally here!

Tengist GD - Version 2.0.0.0 - Zip

Tengist GD - Version 2.0.0.0 - Zip

Full Version

After many delays, Tengist GD 2.0 is finally here!

Tengist GD - Version 2.0.0.0 - MAC dmg

Tengist GD - Version 2.0.0.0 - MAC dmg

Full Version

After many delays, Tengist GD 2.0 is finally here!

Post comment Comments
Guest
Guest - - 688,627 comments

Hi guys. Would you release it on github?

Reply Good karma Bad karma+1 vote
Cobra! Creator
Cobra! - - 16 comments

Well, for the moment, I can't. I'm using Mercurial for the repository, GitHub only supports git. I'll see what I can do, though.

Reply Good karma+1 vote
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