It's a new version of my previous "Tengist" game, only this time it's on the Godot Engine
Tengist Description (Also applies to GD):
"Tengist (pronounced "Ten-jist") is freeware game made for the purpose of testing gameplay mechanics and features for future Gamerstorm releases, mainly "Rossies 3D"." (and "Camerageddon" in this case)
"If you think this game sucks, tell us exactly what the game's flaws are, so we can improve on them, and potentially make this game, and our other/future games, NOT suck! Just telling us the game sucks won't help us, telling us why it sucks, will! It also helps to tell us what version of the game you were playing.
You can also report on any bugs you find, that would also be helpful…"
Since I forgot to include them in the credits: A huge thank you to gokudomatic for their FPS controller tutorial, on which I based this game on!
Any suggestions from here on out will be implemented in any future games using this engine and mechanics. Any bug reported will be ironed out in said games also.
We have a blog where I document the development of the game every week, and I don't hide anything!
The first update of 2018 is finally here! With a few major changes!
The first update of 2018 is finally here! With a few major changes!
The first update of 2018 is finally here! With a few major changes!
After many delays, Tengist GD 2.0 is finally here!
After many delays, Tengist GD 2.0 is finally here!
Hi guys. Would you release it on github?
Well, for the moment, I can't. I'm using Mercurial for the repository, GitHub only supports git. I'll see what I can do, though.