Earn your living through what is perhaps the second oldest profession in the Galaxy: Taxi driver. Often full off loneliness, frustration and apprehension but sometimes wondrous and astounding, discover the galaxy as a Taxinaut.

Uncover the many extraordinary and often clandestine places of a galaxy where most large conflicts have been played out and races have lived together and mixed for millennia to form a landscape that is rich in variation but festering with depravity and corruption.

Shuttle passengers from glamorous entertainment planets to dangerous ghetto worlds. From tightly controlled administrative centers to wild alien outlands. From sacred burial planets to ancient abandoned landfills.

Pick up passengers from a large assortment of seedy aliens: business-men, lawyers, pushers, dope-fiends, exotic dancers, religious freaks, DNA peddlers, cloners, gangsters, cyborg zombies, corrupt politicians and holy-men and get them to divulge their secrets during the long and hazardous journey.

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System Requirements

Windows 10 64bit, recent multi-core CPU (i5), at least 3GB of RAM completely available to the game and a dedicated graphics processor with at least 1GB of VRAM. Minimum and recommended display resolution is 1920x1080p. (The game has been tested on a Dell Alienware Aurora R4 with an i7-3820 CPU, 16GB of RAM, a GTX-580 with 1.5GB VRAM and a 1920x1080p monitor.)

Note: The game will feature very adult elements like those you might find in exploitation movies of the 1970s and 1980s (albeit in a hopefully entertaining manner).

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Taxinaut is getting to the point where it will be released into early access within the next few months. There are a lot of changes & new features:

  • Ship 2 ship weapons
  • Underground systems
  • Space stations
  • Galactic transport network via stations
  • Customs clearance and permits & traffic-control
  • Land anywhere and find & encounter things
  • Sleep at a motel to gain VUDU or take a chance and sleep rough
  • Warp by using warp-crystals
  • Planetary and space-based scanners
  • New relaxing fly-by-wire system
  • Simple pause system to access functions, info and do things like target ships, in your own time
  • Collect portraits and change your portrait to any collected portrait
  • Collect ships and change your cab to any collected ship
  • Use items on NPC while interacting with them (e.g. kill an NPC with a gun)
  • Improved simpler fare system more like normal running meter in a taxi
  • Improved passenger AI
  • Improved fare information through icons and nicer drop-off
  • Planet & star names become known by flying into/over them or by using scanners
  • Bulletin-board with informational and interactive items
  • Better topic system and ability to look back at conversations you had about a topic
  • Logged history of where you went, what you bought and who you talked to, with ability to set destination to location of any event in the log
  • Security and thugs have dialog and can be interacted with
  • Galactic day & night cycle with different mobs depending on whether it's day or night
  • Runs on Linux
  • Security reacts when you kill somebody or ignore requests to clear customs
  • Join a cab-company and get call-outs delivered via your bulletin-board

To refresh your mind a bit of what Taxinaut is about: Here's a short video of the basics: Picking up and dropping off passengers.

Technically the game is pretty complete. I'm now working on adding content and balancing the game-play. Give me a follow on Twitter if you think you might like this 'cause I can use the moral-boost.

Introducing Taxinaut

Introducing Taxinaut


Introducing Taxinaut, a game about being a taxi driver in space. Available, as of today, for your vote on Steam Greenlight.

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