SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.

Post news Report RSS SYNTH(tm) Updated (CPU bottleneck)

SYNTH(tm) has been updated to BETA 11. A fairly significant CPU bottleneck was removed.

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SYNTH(tm) has been updated to BETA 11. A fairly significant CPU bottleneck was removed, which should allow fast video cards to achive higher frame rates,. (gf 8800 GTX or better). Once again I would like to invite SYNTH users to send me a quick message or comment about their framerates and system specs so I can make SYNTH better for you. Feel free to send me private e-mail as well.

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Pathard
Pathard - - 18 comments

Sweet. Nice work!

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