SWOOOORDS! Colon Lords of the Sword is a cooperative dungeon-crawling brawler for up to 4 players. It's inspired by Gauntlet, Golden Axe, Bastion, and Spiral Knights.

  • Delve deep into procedurally-generated dungeons, brutally defeating swarms of enemies
  • Challenging combat means you are always close to death, but skillful timing of attacks, dodges, blocks, counters, and other abilities will ensure your continued survival
  • Permanent death: Choose wisely, you only have one life to live!
  • Wield one of many swords, each with their own special abilities
  • Gamepad-enabled! Play locally with up to four friends
  • A brütäl heavy metal soundtrack by Pip Malt
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SWOOOORDS! 1.3.1

News 2 comments

I made a quick bugfix release. These bugs are pretty annoying, so I would suggest you download it. Here's some gifs to entice you!

Play the Web version on Kongregate

GAME OVER MANGAME OVER MANGAME OVER MANTrue Doom Murderhead

== 1.3.1 CHANGELIST (Mar 16 2013) ====Bugfixes only... but important bugfixes!

  • Fix : A bug in joystick detection code made it so that keyboard-controlled co-op players would always attack towards the mouse pointer if no joysticks were connected
  • Fix : Elite enemies (depth 5 and lower) were much less elite than intended. They now have x2 the hitpoints and do x2 the damage of normal enemies.
  • Fix : If a new player joins mid-game, they will no longer join unarmed.
  • Fix : Origin of bullets for special attacks would sometimes be in the completely wrong direction.
SWOOOORDS! 1.3 is released!

SWOOOORDS! 1.3 is released!

News 3 comments

It took awhile because I'm lazy, and got pretty distracted by games I made for onegameamonth.com. With 1.3, you are finally able to spend your gold on...

SWOOOORDS! 1.2

SWOOOORDS! 1.2

News

It's finally out! I had a few new features sitting around and just wanted to go ahead and get them out. 1.3 is in the works, it will give you something...

SWOOOORDS! 1.2 SOOOON!

SWOOOORDS! 1.2 SOOOON!

News 1 comment

SWOOOORDS! 1.2 is forthcoming. Expect it..... soon?

SWOOOORDS! Postmortem

SWOOOORDS! Postmortem

News 2 comments

Around the release of SWOOOORDS! I wrote down some things I had learned during development, while it was all still fresh in my mind. I re-discovered this...

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SWOOOORDS! 1.3.1 Windows

SWOOOORDS! 1.3.1 Windows

Full Version 7 comments

== 1.3.1 CHANGELIST (Mar 16 2013) ==== Bugfixes only... but important bugfixes! - Fix : A bug in joystick detection code made it so that keyboard-controlled...

SWOOOORDS! 1.3.1 Mac

SWOOOORDS! 1.3.1 Mac

Full Version

== 1.3.1 CHANGELIST (Mar 16 2013) ==== Bugfixes only... but important bugfixes! - Fix : A bug in joystick detection code made it so that keyboard-controlled...

SWOOOORDS! 1.3.1 Linux

SWOOOORDS! 1.3.1 Linux

Full Version 3 comments

== 1.3.1 CHANGELIST (Mar 16 2013) ==== Bugfixes only... but important bugfixes! - Fix : A bug in joystick detection code made it so that keyboard-controlled...

SWOOOORDS! 1.3 Windows

SWOOOORDS! 1.3 Windows

Full Version 5 comments

== v1.3 CHANGELIST (Mar 14 2013) ==== Too many changes to fit in the summary! Check out the full description.

SWOOOORDS! 1.3 Mac

SWOOOORDS! 1.3 Mac

Full Version

== v1.3 CHANGELIST (Mar 14 2013) ==== Too many changes to fit in the summary! Check out the full description.

SWOOOORDS! 1.3 Linux

SWOOOORDS! 1.3 Linux

Full Version 1 comment

== v1.3 CHANGELIST (Mar 14 2013) ==== Too many changes to fit in the summary! Check out the full description.

Post comment Comments  (0 - 10 of 33)
Guest
Guest - - 689,325 comments

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Lumoshi
Lumoshi - - 9 comments

Uh...I have no clue to how I purchase swords in this game.Like none.

Reply Good karma Bad karma+1 vote
irendie
irendie - - 28 comments

You just have to come close to the sword you want and then just swing with your current sword :)

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hardkormaster
hardkormaster - - 1 comments

Can you make a android version?

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nihilocrat Creator
nihilocrat - - 21 comments

I've actually already been working on one! I'm about halfway done and just need to stop getting distracted by other projects.

Reply Good karma+3 votes
Guest
Guest - - 689,325 comments

What is the maximum level of the dungeon? The maximum I've ever got was at level 7, so I'm really curious about how far I can get

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nihilocrat Creator
nihilocrat - - 21 comments

The dungeon goes on infinitely! There's no end. According to my stats, people have gotten as deep as Depth 12.

Reply Good karma+1 vote
Evropi
Evropi - - 67 comments

Say, does the difficulty increase again? The highest level I too have reached is 7. I noticed an increase in the enemies' strength after level 5. Does this occur at a later point as well?

Also, does progression in sword strength cease at the trio of Finn's Sword, Terminus Est and the huge one that makes explosive skulls (my favourite, though I can't remember its name!)?

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nihilocrat Creator
nihilocrat - - 21 comments

The difficulty keeps increasing indefinitely, but not in the same way as the level 5 upgrade to "elite" enemies. Those are indeed the final swords. The sword you are thinking of is TRUE DOOM MURDERHEAD, a term borrowed (with permission!) from the Barkleyverse: Kickstarter.com

Reply Good karma+2 votes
Guest
Guest - - 689,325 comments

I like this game, but I have some problems. When I unlocked levels 6 & 7, it wasn't appear in start level menu.

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nihilocrat Creator
nihilocrat - - 21 comments

You're not supposed to start any deeper than 5, so getting messages for unlocking lower depths is indeed an error.

Thanks for the bug report!

Reply Good karma+1 vote
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