SWAT 3: Close Quarters Battle (also known as SWAT3 or SWAT3:CQB) is a tactical squad-based first-person shooter, developed by Sierra Northwest and published by Sierra Entertainment for Windows-based PCs on November 23, 1999. It is the seventh installment of the long-running Police Quest and SWAT series.

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Creating Swat 3 Scenarios (Easy Missions)

Creating Swat 3 Scenarios (Easy Missions)

Mapping/Technical Tutorial 3 comments

Anyone who has ever run the Tactical Game of the Year edition or Elite Edition of Swat 3 has undoubtedly seen the Swat 3 Editor on their PC Desktop, Those...

How To Make Levels For SWAT 3: 04 & 05- The Map Tool & Map View bar

How To Make Levels For SWAT 3: 04 & 05- The Map Tool & Map View bar

Mapping/Technical Tutorial

This tutorial has an explanation as to what all of the buttons on the menu bar do

 How To Make Levels For SWAT 3: 03 - Interface - The Menu Bar

How To Make Levels For SWAT 3: 03 - Interface - The Menu Bar

Mapping/Technical Tutorial

So now you have the basics of moving in the view-ports we can discuss the rest of the editors interface, starting with the menu bar.

How To Make Levels For SWAT 3: 02 - Interface - Viewports

How To Make Levels For SWAT 3: 02 - Interface - Viewports

Mapping/Technical Tutorial

At this stage we assume you have gotten Worldcraft installed and configured correctly, and are set to learn about the editor.

How To Make Levels For SWAT 3: 01 - Installing & Configuring

How To Make Levels For SWAT 3: 01 - Installing & Configuring

Mapping/Technical Tutorial

SWAT 3 is an old game now but learning to make levels for it is a great way to cut your teeth in level editing.

How To Make Levels For SWAT 3: 06 & 07 - Interface - Map Operation Bar and The Rest

How To Make Levels For SWAT 3: 06 & 07 - Interface - Map Operation Bar and The Rest

Mapping/Technical Tutorial

This tutorial has an explanation as to what all of the buttons on the map operation bar do, and an explanation for the rest of the interface