Suzerain is a text-based narrative role-playing game focused on politics. It takes place in an alternate reality set in the 1950s with unique countries, cultures and characters. In this interactive world, the player is on a journey where they can express themselves politically, morally or pragmatically as the President of Sordland, as well as a father and husband. The artistic aim and philosophy of the game is to put the player in the shoes of being a political leader at the personal level, delving extensively into power relationships, hard choices and real consequences. We strive to answer a few questions regarding the complexities of politics and raise even more questions about the driving force behind certain behaviours.

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Let's talk design. It is a very important subject that touches every cornerstone of a game. We wanted to show the visible design work that was accomplished during the development of Suzerain. Check out the image!

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Let's talk design. It is a very important subject that touches every cornerstone of a game. We wanted to show the visible design work that was accomplished during the development of Suzerain. Check out the image!

DesignDocuments

Every diagram you can see in the image is actually fullscreen sized but we had to scale them all down to fit them in one image. Thanks to our feedback and test driven game development, we were constantly able to iterate and refine on our game design.

The core idea is that every part of the game has to be interesting, balanced and thought through while also making sense to any player experiencing the design implications through their own choices.

One can also see how many of these diagrams are branching. As we have declared many times before, our choice's matter approach and allowing the player a plausible range of options in the story is our core goal.

Most of our design work is complete but there are a few elements that still need more time in order to be fleshed out more. Keep an eye out for a new team member introduction next week!

#gamedev #design #indiedev #narrative #political #government #gamedesign #berlin #Suzerain #adventure #TorporGames #gamesforchange #seriousgame #rpg #roleplaying #game #videogame #diagram #choicesmatter

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Suzerain
Platforms
Windows, Mac
Developer
Torpor Games
Engine
Unity
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Homepage
Suzeraingame.com
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