You've crash landed on the planet Titan. Suffering from amnesia and armed with only a basic survival kit you begin exploring the planet looking for any signs of life. You are accompanied by your ships standard issue survival droid, their job is to help keep you alive.

Post news Report RSS Surviving Titan - Dev blog #3

I have been itching to post this update for a few days now, the last few weeks have been extremely productive with several new core features being added as-well as complete re-writes of existing mechanics. The games performance has been greatly improved by the re-write of the chunking mechanics, allowing much faster clearing and saving of resources in real-time so you never have to save the game.

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Hiya guys,

I have been itching to post this update for a few days now, the last few weeks have been extremely productive with several new core features being added as-well as complete re-writes of existing mechanics. The games performance has been greatly improved by the re-write of the chunking mechanics, allowing much faster clearing and saving of resources in real-time so you never have to save the game.

This week I revisited the players status screen, from here you can view their skill levels, limb vitals and access their equipment and abilities screen. I think the layout still needs a little bit of work but displays just about everything it needs to -

At long last there are now breeding mechanics in the game, allowing certain animals to be farmed for their resources from the safety of your base -

Of-course this requires some way of getting the chickens to follow you, so I came up with 'Leashing'. This is a rare item that you cannot craft but once you have it does not degrade -


Other work that has been taking place is in some of the lesser-explored biomes such as the snowlands and jungle. I have been adding some new discoveries to these biomes and adjusting their resources. Here is some sneak peaks -

Lastly for this month I have been testing out some new, higher-tier weapons and their effects. This is the crossbow, it fires multiple low-damage rounds very quickly and has a slight stun/knockback effect. Is it overpowered currently? YES! Does it look cool? I think so -

I have finally set up a discord! While I am not posting too much there right now I would love for some of you to register and chat. Shortly I will be testing newer versions of the game and discord members will be first to know -> Discord.gg

That is all for today, if you have any idea's or suggestions for the game please message me!

Zeso.

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