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Survive is everything you've always wanted to experience in a survival zombie first-person shooter. Like how any good zombie story focuses on its characters and their emotions, we focus on the experience the player receives as their character. As you can probably guess, Survive is all about survival by any means necessary and we don't make it easy. There's no interface, which means there's no indication of how many bullets you have, that's something you have to track yourself and there's no meter for how long your flashlight batteries will last. You also need to eat, drink clean water and find safe shelter for the night to stay safe while you're sleeping.
Compromise, sometimes you won't have time to pull your axe out of a zombie and you'll have no choice but to run.
nice, and great concept art!
Thanks! I'll be sure the artist knows of your compliments.
So... when do I start running?
In Survive there will be several instances where running for your survival might be the better option than trying to fight.
An example of this is losing your weapon by getting it stuck in a zombie's throat, if a horde of zombies were chasing after you, upon getting it stuck, you might be better off ditching your weapon and running. Spending the extra time to pull the axe out, might just get you killed in time-sensitive situations.
Any idea when the Beta will be out?