About This Game You are a wild spirit who is capable of coming into existence as any animal in a realistically replicated forest, where rules of the wild prevail. Fight or Flight. Here you must survive, using your wits, strength, bravery and cunningness. Grow up from a cub, find a home and mate, have kids and raise them, leave a legacy and rule the forest. Journey through a vast, seamless world filled with the wild carnivores and dormant humongous herds of herbivores as you survive in the forest. You take birth as a cub, weak and untrained for this wild, rampant and harsh forest. There is a chance of your Mother and / or Father being alive with you. As the game is a simulation of the real wild. If you are alone it will be harder for the player to survive initially. Being a child is important as you grow in strength, gain strength quicker when child. Hunt / Forage, find a home and Mate as you grow up with time or quick growth. Mating will produce kids (if done right), if you die durin

Post news Report RSS Major Update : Rebirth

It has been quite some time since my last announcement, so here is an update.The previous game was majorly in Blueprints so it was laggy and buggy. I'm changing all of the behavior and scripts of the Player into C++, that is going to take some time but it is going to be smooth and bug free.Only if I did it right in the first time.

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Hey,

It has been quite some time since my last announcement, so here is an update.

The previous game was majorly in Blueprints so it was laggy and buggy. I'm changing all of the behavior and scripts of the Player into C++, that is going to take some time but it is going to be smooth and bug free.
Only if I did it right in the first time.

Survivalizm has been re done from scratch as you all already know.
All of the game has taken multiplayer into account and all aspects of the game will be multiplayer friendly.

Showcase in video:
- Energy consumption
- Pickup items and consumable items
- Attacking
- AI
- Pickup of dead animals
- Smell

- Completely new 8km^2 landscape with 2 different forest eco systems.



- New UI system, still rudimentary but gets the job done.

- New animation system for deers.



- Herbivores can eat normal grass and not just specific plants.
- If you are holding an item, it is essential you take it to a safe place and stash it or other player s can steal it from you, as seen here :

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