For a millennium, three opposing forces of humanity have fought a bitter and bloody war over their conflicting and unwavering beliefs. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of all opposition.
This is the official latest full Version of FBP Legends from its Github Repositiory. Compatible with all gameversions of Supreme Commander Forged Alliance...
Patch for FAF and Loud Compatibility. This is the official recent full Version of FBP Legends from its Github Repositiory. Compatible with Forged Alliance...
This is the official latest full Version of FBP Legends from its Github Repositiory. Compatible with Forged Alliance (Steam and Retail) only. It contains...
mirdessMADNESS infects project LOUD for supreme commander forged alliance with some minor mods. 2x build range, buildrate, resources, storage 3x build...
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities...
Finally, we are releasing our Clan infused Aphat build 0.6. There are two new factions, 20 new units(86 in total), bug fixes and more.
This is the first version. In this version, it's possible to upgrade the Aeon UFO with a few useful things.
(new version Juli 2017) The latest version fixes a few more things in the platoon and aibrain scripts of the game to make it run a little faster.
A few mods that will add resource upgrades for your commander and will provide a strong(er) enemy base, so the enemy is more of a challange. Mod 1: extra...
Ever wanted to watch a crab knife fight? Now is your chance. Copy the contents into your mods folder. Functions with SC, FA, and FAF. One of the sub-mods...
BrewLAN point seven and two halves. Because two halves don't make a whole. Delete any previous versions before installing.
This is the all-inclusive release of latest official patch for Supreme Commander.
Hot fix for Dropship build bug. Also added some bank factor to the Stingray.
New version now available! After a long time, I've regained interest in this little project. So all of you who have been waiting for an update, enjoy!
After a long wait time we finally got a new patch guys. We are bringing you 28 new units, bringing the total amount to 63. There are 6 new Mechs, 9 new...
DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...
Mod is for Supreme Commander Forged Alliance (Steam version preferred) The firs version of my mod :D hope you like it. Also the installation is very easy...
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities...
Greetings yet again Commander, Supreme Mech Commander v0.373 is live! This release add 7 new units, 4 Mechs and 3 buildings. This release added many iconic...
Welcome to Supreme Mech Commander Alpha1 v0.341! This release contains 4 new units as well, bringing the mod unit count up to 28. The patch adds more...
Welcome to the Supreme Mech Commander v0.302! This release contains 4 new units, bringing the mod unit count up to 24. The 4 new units consist of: The...
Widely used Black Ops Icon Support mod , needed to see ingame unit icons. Extract and place into Supreme Commander FA mod directory.
1st Public release of the Supreme Mech Commander mod. Fully tested on Steam version of Supreme Commander FA. Not yet compatible with FAF. Please use Blackops...
This mod adds T2 and T3 mass fabricators and generators, which are buildable in deep sea. They require more mass but are less volatile than their land...
Hey, I know its been over a year, but I finally started playing supreme commander again and extended my mod. The mod is currently updated with version...
Quick correction to version 4.0! Looks like I should've spent a bit more time on 4.0 to make sure everything was okay :o
After nearly a year of waiting, a new version has arrived!
Add: Experimental shields (and upgrade from Heavy/ED5 shields) Enable: Build ED5 on T3 and AEON can upgrade light shield on heavy. T1 Simple Generators...
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities...
this is the alien untit addition mod quite better balanced than it was but it is only for the cybrans up to date i will rebalance all other units soon...