Super Agent Drunk Kent is a plat-former with a difference...Your drunk! Navigate a series of challenges using your drunken reflexes and blurred sense of judgement. Dodge Turrets, Spikes, Lasers, Saw-blades, Lava and Acid!! Climb, jump and stumble your way through a devious series of traps and physics puzzles! Utilize Super Drunk Mode to hone your drunken stupor into a kind of slow-mo, allowing you to pass through otherwise impossible traps! Custom Music made by yours truly will feature throughout the game, making all those trap filled levels a little more pleasurable.

Post news Report RSS Super Agent: Drunk Kent menu and pause functionality...

I've recently implemented a pause menu, a death screen menu, and a checkpoint system to Super Agent: Drunk Kent..

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I've recently implemented a pause menu, a death screen menu, and a checkpoint system to Super Agent: Drunk Kent. The functionality seems good at the moment. I really wanted a minimalist look to the menus, so as not to detract from other things on screen. Also (as always) I've been experimenting with some music, so a new track features in this video. Almost a synth vibe, and the addition of a vocal element was something i didnt expect to like, but i did...If you like the progress made, feel free to jump over to steam and have a look..or better yet wish list Super Agent: Drunk Kent.. Cheers!

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