Summoned to your dead grandfathers estate, you arrive to find the inhabitants ill with a mysterious illness. As a scientist you must unravel this sinister mystery before it is to late.
It has been a long time since the last update. This delay was due to life and other things that required my attention. However, I am slowly getting back on track. One factor in the delay was that I switched from the UDK to Unreal Engine. UDK was just being very difficult, lots of freezes, import issues and crashes. So I began in the past couple months, on and off learning and starting over with Unreal Engine, and it is going much smoother. I originally wanted this game out last October, my new release for a demo (or first full level) is this October. Below are some updates that I have accomplished, not a lot has been done, but being a one man developer, learning and doing almost everything on my own (besides some projects I have outsourced) it has taken time. I hope your developments are going well and keep at it!
Hi there, I am finally adding some assets to the game engine and still learning the ins and outs of game development.
Progress on the cabin and other assets. Also have been working on designing the terrain.
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