Five years after the events from the award winning Knights of the Old Republic, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic's only hope is a Jedi Knight struggling to reconnect with the Force and faced with the galaxy's most dire decision: To follow the light or succumb to the dark side...

The Sith Lords is the next chapter to Knights of the Old Republic; winner of more than 35 "Game of The Year Awards" featuring an all-new and perilous storyline set approximately 4,000 years before Star Wars Episode I.

All-new Force powers, weapons, locations, characters and classes add to the richness of this next epic installment.

Choose from three different classes of Jedi to start the game with access to specific Jedi abilities.

Choose the light or the dark side of the Force based on your characters actions as you progress through the story. The choices you make not only affect your character, but also those in your party, and those who may join you in your quest.

Cameo appearances from memorable characters of the first game enhance the continuity and story flow through this unique time period.

Developed by Obsidian Entertainment, the development house founded by members of the Fallout, Icewind Dale, Baldur's Gate: Dark Alliance, and Planescape: Torment teams.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related iOS Articles

Having finally finished moving the project over to GitHub, the project is now a lot more easily accessible and the documentation for everything is being worked on.

Over the next few weeks I hope to refine the GitHub repository for each part of the project so that it better outlines the goals of the project and contains information such as the story documentation.

Throughout the past few weeks I have been continuing to work on small bug fixes and integrating the new HoloPatcher installer by th3w1zard1 as well as thoroughly testing it.

Soon I will be trimming the installation of the port side of the project down to include less files as HoloPatcher has the capability to extract, convert and install files from the original game, once this has been fully implemented the install size of the port should be approximately 300mbs or less.

The interface is almost complete though there are a few elements that could do with slight alteration to bring them more in line with the colour scheme used throughout the rest of the GUI panels.

interface

I have also begun organising for the eventual texture overhaul of the project, while both AI upscale packs by Topaz Gigapixel AI were uploaded to DeadlyStream it seems that in that time AI image upscaling has got a lot better and it might be time to try it out again, but I feel it isn't worth my time until I get the project more completed, with all that in mind though the project is looking for a dedicated texture artist to lead this aspect of the project, feel free to reach out to me if you have any interest.

The Ebon Hawk Cockpit now has an exterior for all of the new worlds when you travel there.

Tatooine

The project is also looking for a modeller and writers now, so once again feel free to reach out to me.

Overall there is still a lot left to do and completion of this project may still be many years off, but I am hopeful that the remaining issues are slowly beginning to disappear.

If you wish to help check out the GitHub page for the project and then reach out to me on the Discord, links to these are available on the main page for the project here on ModDB.

Thor110

Update

Update

Expanded Galaxy Project KotOR 2&1

After making a small mod for the first game I have got back to working on the project.

KotOR2 Mobile

KotOR2 Mobile

Expanded Galaxy Project KotOR 2&1

So I bought a Samsung Galaxy S20 and KotOR2 on the App Store.

KOTOR II Mobile (K2M) Update

KOTOR II Mobile (K2M) Update

KOTOR II Mobile (K2M) 8 comments

UPDATE 1: So far i managed to port the K2 maps to K1 using Thor110's brilliant tutorial "01 - [TUTORIAL] - Creating a Module for TSL using a KotOR...

Add file RSS Related iOS Files
KOTOR II to KOTOR I Mobile Port [Version 0.4.0]
Star Wars: Knights of the Old Republic II

KOTOR II to KOTOR I Mobile Port [Version 0.4.0]

KOTOR II Mobile (K2M) Full Version 10 comments

This is the alpha version of Kotor II Mobile. It includes all the ported maps and content from KOTOR II to KOTOR I! [WARNING] This is an unstable, beta...

Telos Phone Call
Star Wars: Knights of the Old Republic

Telos Phone Call

Expanded Galaxy Project KotOR 1&2 Audio 2 comments

Somebody on reddit asked for the name of this file, so I thought I would upload it in-case anybody else wanted the file for a ringtone.

Post comment Comments  (30 - 40 of 53)
Urdnot.Grunt
Urdnot.Grunt - - 165 comments

i actully liked the story from kotor1 was better than this one :P

Reply Good karma Bad karma+3 votes
Megacity
Megacity - - 96 comments

This leads me to ask a question that's been driving me crazy.
What it you took Goto's Yhat instead of decloaking to get it blown up?
You would have a incredible ship whith:
1.Great sheilds...
2.Cloaking ability!
3.Lot's of room for all these new party members people want to add...
4.a chance to make new turrets for space fights...
5.a chance to make HK-48 party members whenever you feel intimidating...
6.technically you would also have access to Goto's private funds...he he

So why isn't there a mod out there that let's you keep the yhat?!
I'd play it!

Reply Good karma Bad karma+5 votes
WeeGee9000
WeeGee9000 - - 1,639 comments

great idea man!

Reply Good karma Bad karma+3 votes
MasterVV
MasterVV - - 100 comments

I am looking for talented guys with a little bit of experience in modding Star Wars Jedi Knight Jedi Academy. I need men to help me complete an epic mod for JA (I'm looking especially for scripters but if you can handle texturing or anything else assigned to modding you're welcome). So if you think you've got the experience and talent and if you are really willing to help PM me as soon as possible. If you think you fit in the lines above or if you know someone else who fits them PM me. I would like you, readers, as well to give this message forward to your friends, or to groups you are in. I'm counting on you guys and I hope that I will be PM-ed soon. Thank you very much for having time to read this.

Best regards,
MasterVV

Reply Good karma Bad karma+3 votes
saltso
saltso - - 119 comments

anyone want dark blue lightsaber for the game "The Force Unleashed"?
here is my mod, enjoy it ;)
https://www.moddb.com/downloads/saltsos-dark-blue-lightsaber

Reply Good karma Bad karma-2 votes
aCVfan
aCVfan - - 122 comments

Theme: 'Western'??

Reply Good karma Bad karma+6 votes
#k
#k - - 886 comments

someone please tell me if this will work with vista or if it was never updated to be compatible, and also why was this game discontinued but not the 1st one O_o ????

Reply Good karma Bad karma+2 votes
WarriorsHao
WarriorsHao - - 3 comments

This game isn't so long , I finish this game in 15 : 00 hours , there are a lot of games need more times than this game . Anyways , this game doesnt good like KOTOR 1 , it just like a mod or a expantion pack , cause this game gameplay like KOTOR 1 , just the story make more interesting .

Reply Good karma Bad karma-1 votes
j0lt
j0lt - - 82 comments

This is the game that made me quit playing video games for a month! I had a day off, and sat down to play as soon as I got up (around 3pm - I worked the night shift), and I didn't move from that couch until my roommate woke up the next morning at 5:30! Over 14 hours straight, and I didn't even notice...

Reply Good karma Bad karma+2 votes
Catalyst440
Catalyst440 - - 257 comments

Have it, but the textures wont work or sumthen. Dont knw why, Same thing happend with KOTOR1, but it updated and then it worked. Same wont happen to KOTOR 2.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X