Five years after the events from the award winning Knights of the Old Republic, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic's only hope is a Jedi Knight struggling to reconnect with the Force and faced with the galaxy's most dire decision: To follow the light or succumb to the dark side... The Sith Lords is the next chapter to Knights of the Old Republic; winner of more than 35 "Game of The Year Awards" featuring an all-new and perilous storyline set approximately 4,000 years before Star Wars Episode I. All-new Force powers, weapons, locations, characters and classes add to the richness of this next epic installment. Choose from three different classes of Jedi to start the game with access to specific Jedi abilities. Choose the light or the dark side of the Force based on your characters actions as you progress through the story. The choices you make not only...
Replacement sounds for the lightsabers.
A KNIGHTS OF THE OLD REPUBLIC (AND II: THE SITH LORDS) MODIFICATION
NAME: Better Saber Sounds v2
CREDITS: Lucasfilm Ltd., LucasArts, Raven Software, frag grenade sound - freely available on the Net, plasma grenade sound - my own (http://jediknight2.filefront.com/file/Pyrom4ni4c_Detpack;55854), 'as_el_alert.wav', 'cb_pa_unarm1.wav' and 'as_el_compsnd_01.wav' - I also found them on the Net - it were freely available too (sound library).
FILE SIZE: 2,81 MB
DATE RELEASED: 30th June 2006
DESCRIPTION: Ok, it's v2 of my previous mod. Sounds are different now (better ones, I think :)), mostly from Ep V (saber sounds), but not only from that movie. Troublesome sounds of melee weapons (metal swords) have been removed. I also changed few 'alert' sounds and computer beeps and buzzes plus changed two 'unarmed' sounds (one when npc is going to be unarmed and second when punching you - mostly Duros', also this sound sounds funny ;)). Also frag and plasma grenades sounds have been changed. I provided some alternative sounds when you decide this ones bores you, this includes: 3 long saber swings and 1 short, 1 saber hum, 2 saber hard hits, 1 saber clash and 1 saber block, which is the most important in my opinion. Ah, this mod works for both games, obviously.
INSTALLATION INSTRUCTIONS: Simple copy whole folder named 'override' into your KotOR I or II main directory. Answer 'yes' when overwriting. You can also unpack files directly into your 'override' folder. If you miss it, create one. Sounds from 'alternates' also unpack into 'override' if you like. Always answer 'yes' when overwriting. That's it.
PERMISSIONS: This mod MAY be used without the explicit permission of the author, but this mod MAY NOT be distributed on other sites without the express permission of the author.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.