A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
The demo of a planned total conversion. It was released in '04, so as is the nature of the total conversion, it looks like the project was dropped. But...
Finally it's here! The Demo is released with the mission "Confrontation With Dooku" and all menus, so what are you waiting for.....download!
A script by Rets that creates a large hovering command post in Makermod.
This mod from LightNinja will make all lightsaber tips pointed.
Here comes an early patch for version 1.0 It fix several texture problems in the maps and you can now switch saberstyle without any problems
Star Wars: Movie Duels is a single player Jedi Academy: Total Conversion. In this mod you will relive the most famous duels from star wars episode 1...
This mod by Hiram changes all stances, and gives choices for the following: BaseJA, JA+, MBII, and OJP.
This mod from Gamemaster replaces the Force choke with a telekinesis attack.
Adds the Crimson Dynamo from the Iron Man comics to the game. Mod by Ironmaniac.
This mod from Raarventje improves Stormtrooper AI.
This mod from Dahlaine changes the voices of Trandoshans and Stormtroopers, and other minor sound tweaks. See File/Full Details for more info.
A script by Dahlaine that controls the Camera and Time Control. See File/Full Details for more info.
This mod by master_ibonek replaces different stances and animations with those from Knights of the Old Republic.
This mod by DarkLinkSkywalker replaces all use of the word "kill" with "own".
Well here it is. Its been at JK3files for a while but we forgot to update it here ;D sorry. Alot has been changed and modified for more balanced gameplay...
This mod from Gamemaster replaces force choke with telekinesis.
This is the Heads-Up-Display for the WIP single-player total
This mod from Starwarsobsessedfan gives all enemy NPC's and some allies high level Force powers.
This mod by Starwarsobsessedfan replaces Rosh Penin with Desann from jk2.