A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
Here is full movie and also you can find an IMDb link where you can rate this fan movie I hope you love it May the Force be with you, Padawans <3
Evolution of Combat III Remastered is a total conversion mod for Jedi Knight: Jedi Academy.
There is a modification being created by the name of "Evolution of Combat". This modification , ladies and gentlemen is a gift from Serenity and a few...
Today we launched update V2.2 fixing some reported bugs and adding a couple of new features to Evolution of Combat IV.
Today we've launched v2.1 of EoCIV to fix some issues spotted since the launch of patch #1.
In this final preview of Evolution of Combat IV, we talk about our updated Saber System, along with some other news.
The third preview of the upcoming Evolution of Combat IV, this time focusing on the redesigned class system in-game.
The second preview of the upcoming Evolution of Combat IV, this time focusing on the new A.I. systems in-game.
The first of many previews of EoCIV in the weeks leading up to release. This preview features an overview of some new features in the game.
Patch #1 for Evolution of Combat IV is finally here! Here is everything you need to know.
Some more information about menus in patch #1 along with the launch of our FAQ!
Some more information about the first patch for Evolution of Combat IV and finding multiplayer games!
An update regarding our first patch for EoCIV along with some other news about the mod's progress.
Today we release our official launch date, along with some other news.
Evolution of Combat IV is now live! Download today from our ModDB page. We look forward to seeing your feedback!
It's here! The final trailer for Evolution of Combat IV, launching on December 17th 2015.
Evolution of Combat IV has finally been announced, set to release in December.
In this quick update, we just want to let you know what's happening with Evolution of Combat IV as well as how your feedback from the beta has helped!
Today we are announcing a beta trial for Evolution of Combat IV! Read the info here to learn how to sign up!
Introducing new characters, never before seen models for Jedi Academy. Also the first Download available now.
We introduce new non-player characters, that will appear in Dark Pastime, but with different roles in the plot and gameplay.
Hey guys its been a while, were still developing the demo right now. though we want to keep a big surprise for you guys so this is why there hasnt been...
The "Article" – a post about the work on DP in the last months (including the "Forest" map news).
Just a bit of update on the project – we've been busy, albeit silent. Finished maps and new characters close up.
First update, and a possible release, including: swords, crossbows, skins and new locations.
Hello everybody! As many of you may know Jedi Knight Galaxies has been on a wild roller coaster ride for the past few weeks, hopefully no one's fallen...
This time around we've got some big things in store for you in the UI department. BlasTech and Eezstreet have been hard at work creating a beautiful new...
We did promise you a hot update cooking in the next update in diary #28, referring to one aspect of BlasTech's work with the special effects of JKG. This...
The 28th Developer Diary, a teaser on the second minigame by BobaFett in Jedi Knight Galaxies, Slice. Slice is a single-player minigame for slicing computers...
After months of waiting, we finally bring the 27th issue of the long-expected Developer Diaries! Buckle up for the ride - we are celebrating our third...
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