A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").

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Training Room Map

Training Room Map

Realm of Magyk 2 comments

My Progress on this map, It's almost done. I've put up the last stable version.

Development Diary #1

Development Diary #1

Realm of Magyk

First update, and a possible release, including: swords, crossbows, skins and new locations.

Developer Diary #26 - Weapon Showcase

Developer Diary #26 - Weapon Showcase

Jedi Knight Galaxies 8 comments

Better late than never! We present to you, our 26th developer diary, showcasing some of the weapons featured in JKGalaxies.

A Year in Review - Quarter Two

A Year in Review - Quarter Two

2010 Mod of the Year Awards 5 comments

April through June Mod and Indie Game 2010 Releases.

Friday Update: October 15, 2010

Friday Update: October 15, 2010

Gunslinger's Academy

Hero TFFA is revitalized, fixed, and improved, with a new media update to showcase the gametype.

Friday Update: September 3rd, 2010

Friday Update: September 3rd, 2010

Gunslinger's Academy

Modeling updates from Silverfang, with Beta 2.0.1 to be made available today.

Friday Update: August 27th, 2010

Friday Update: August 27th, 2010

Gunslinger's Academy 1 comment

Beta 2.0.1 revealed, with preview patch notes available. Fixes numerous bugs, glitches and crashes, as well as adding a few new features.

Fortnightly Update #4

Fortnightly Update #4

Jedi Knight Galaxies 9 comments

In this update, we’ll showcase another of the many weapons appearing in JKG: Well-known as a Star Wars Galaxies classic; the L7 series “Liquidsilver”...

'Lucky' Friday Update: August 13, 2010

'Lucky' Friday Update: August 13, 2010

Gunslinger's Academy

HDR is demonstrated. Also: New website and forums, new RPG skin, and more information about next week's patch.

Movie Battles II V0.0.1 & V0.0.2 Patches Released!

Movie Battles II V0.0.1 & V0.0.2 Patches Released!

Movie Battles II 14 comments

The next two updates to Movie Battles II are here, featuring a number of fixes found in the V0 release. However, expect even more in the future!

Friday Update: July 23rd, 2010

Friday Update: July 23rd, 2010

Gunslinger's Academy 1 comment

In this weekly update, we present a new map and a new beta version, in addition to updates on the aim down sights feature and the scoreboard.

Developer Diary #25

Developer Diary #25

Jedi Knight Galaxies 4 comments

Yes, it's that time of the month again.. the Jedi Knight Galaxies team presents the 25th issue, of our long running Developer Diaries. I know we are a...

Friday Update: July 16th, 2010

Friday Update: July 16th, 2010

Gunslinger's Academy 1 comment

Update, models: M249 SAW, Shotgun, M16. Skins: player models. Maps: Motel. Code: Domination, Conquest. Job offer: voice acting. Screenshots/Art: M249...

Friday Update: July 9th 2010

Friday Update: July 9th 2010

Gunslinger's Academy

Update, gametypes: Domination, VIP Escort, Commander Escort.

Special Missions

Special Missions

MOD DEVELOPMENT

Here are some of my mod's 'special missions' meaning they have vehicles, you are in a Unique battle, Etc.

Developer Diary #24

Developer Diary #24

Jedi Knight Galaxies 11 comments

Hello to all you patient and loyal followers of Jedi Knight Galaxies. It has been far too long since we last released a Developer Diary, which is something...

Jedi Temple and Cloud City updates

Jedi Temple and Cloud City updates

Movie Battles II 4 comments

These updates detail some layout changes to the Jedi Temple map, as well as new progress on Cloud City. Specifically the Carbon Chamber.

ModDB Video Spotlight - April 2010

ModDB Video Spotlight - April 2010

Spotlight 22 comments

April has been a fantastic month for the independent scene with a large majority of Aprils releases indie!

Movie Battles II Version 0 Released!

Movie Battles II Version 0 Released!

Movie Battles II 26 comments

It's been a long road with many delays, but we're finally ready to get this build out to you all.

Heads Up Display Tutorial

Heads Up Display Tutorial

UI/HUD Tutorial 4 comments

This tutorial covers alterations to the HUD files, covering both .menu files and image creation. This tutorial assumes prior knowledge of the .pk3 file...

Iron Man Mod Continues

Iron Man Mod Continues

Iron Man Mod 5 comments

Iron Man Mod Alive, i continue this mod XD, are in construction, for the moment the level 1 are semi - finished !!!

2010 - Progress

2010 - Progress

Star Wars: Movie Duels - The Original Trilogy 6 comments

Great Support from Fans = Great Progress. You guys have done a great job at encouraging me, and supporting me, this really helps make the mod look great.

Developer Diary #23

Developer Diary #23

Jedi Knight Galaxies 3 comments

Revealing something I'm fairly sure some people have been waiting anxiously for! JKG, powered by MaceCrusherMadunusus proudly presents The 'Arena'

Theed, Emperor's Lair, and Republic Assault Cruiser

Theed, Emperor's Lair, and Republic Assault Cruiser

Movie Battles II 5 comments

Here we have a fairly cumulative developer diary showcasing 3 maps. Theed Streets, Emperor's Lair and Republic Assault Cruiser for Movie Battles II.

Update For Jan 2010

Update For Jan 2010

Star Wars: Movie Duels - The Original Trilogy 6 comments

First off, I would like to wish everybody a Happy New Year. Now you know what this means, we are getting closer to the release date of the mod. Because...

A Year in Review - October

A Year in Review - October

2009 Mod of the Year Awards 7 comments

2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...

BSP-Level based game Engines

BSP-Level based game Engines

Mapping/Technical Tutorial 7 comments

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

Developer Diary #22

Developer Diary #22

Jedi Knight Galaxies 7 comments

An ancient game, finds it's way into the most immersive JKA modification to date! We unveil: Pazaak

Movie Battles II RC3 Patch 4 Update Released

Movie Battles II RC3 Patch 4 Update Released

Movie Battles II 7 comments

As has been said before, we've been working on a patch for the current build. We decided to do a patch because RC4 still feels slightly distant since...

Developer Diary #21

Developer Diary #21

Jedi Knight Galaxies 2 comments

21st Developer Diary for the Jedi Knight Galaxies Project.