A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
An overall status of the mod during the month of February.
Just before the release of Massive Update 1.0 and Combat Update 3.0 with new gameplay and engine improvements (Including the Showcase build) - Patch 0.2...
A long-awaited update is getting release tomorrow! We wish you a Merry Christmas and a Happy New Year!
This tutorial will instruct you on how to create a seamless blend between your 3D terrain and playable map and the horizon of your skybox, which I call...
Before the massive 1.0 update arrives I present to you a hotfix that fixes most of the glaring bugs that have been reported by the community. Details...
A new update with Christmas variants of maps, new voice commands, model updates, bug fixes, and a new trailer!
The Clone Wars Recreated - Showcase Version is Out! Experience next-level gameplay Including 10 Cut-content training missions with new Game mode called...
Hello fans of JKA! I'm proud to announce that the Tatooine/sandcrawler level retexture is now completely finished and uploaded as a seperate pack. This...
About on third of the Overhaul done - Release of Version 0.3!
The modern warfare mod for Jedi Academy receives a new patch!
The newest file is a fix for the missing environment textures of the Hoth-level retexture. It solves the issue some users had with the huge, missing environment...
I am currently working on retexturing the Chandrilla level. It's turning out great!
An overall report of the mod during the month of June 2023, and some much awaited good news.
Several new screenshots of one of the largest maps in the DP modification, as well as some additional information regarding the development.
The JKA Texture Overhaul is back after 7 months - The Taspir retextures are finished and ready for donwload!!
Today I’m here to present you our Selkath model , which will be released as a small preview for the type of high-quality models you are going to see...
I just finished the retexture of the Chandrilla level. It's already uploaded and authorized, so feel free to download it immediately ;)
An overall status of the mod during the month of March 2022.
It's that time of year again and we can't wait to show what we have planned for Update 5.
An overall status of the mod's development during the month of November 2023.
The "Article" – a post about the work on DP in the last months (including the "Forest" map news).
Full Jedi Academy and Jedi Outcast source code released, Modders rejoice!
An overall status of the mod's development during the month of October 2023.
An overall summary of the mod's development during the month of May 2023.
This is a tutorial about new interesting and useful animations, which you can use in the Movie Duels!
Yes after much waiting and alot of changes in the OJP community, we've released 0.1.1. This build was originally meant for forum goers and beta testers...
An overall status of the mod's development during the month of January 2024.
An overall status of the mod's development during the month of February 2024.
An update regarding our first patch for EoCIV along with some other news about the mod's progress.
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