A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
Nobody enjoys downloading huge files, right? Update 0.3.1b is uploaded and it's smaller than ever before! Better compression, HQ and Lite-versions, updated...
I have updated the Cardboard Tube Showdown MOD website and the modDB profile for it with a load of new goodies. In this update are a new characters, weapons...
Our latest build is now available for download through ModDB.
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...
Star Wars Movie Duels 2 has moved into its last part of the development. A week ago the Beta testing started. A team of 5 persons are doing there best...
In an attempt to keep everyone updated, here is another update on Movie Battles II. Similar to that of the Death Star RC2 preview, we now have a preview...
Now that RC and other maps are released, I have focused on finishing up Battle Over Coruscant started by Darth Norman. I do have to say, that it is one...
Balance of Power is not a gametype you see often at all. In our variant the map relies on a single central capture point similar to those used in Conquest...
The Dark Pastime Forum; Models: Bith v.2, Imperial Female Officer v.3 and more.
Kyle Katarn Update, New Objects, New Droid, Star Wars references.
This is a tutorial about new interesting and useful animations, which you can use in the Movie Duels!
Some new screenshots of Anarmar locations - the spaceport, where You learn that the path You walk is not an easy one (as always).
April through June Mod and Indie Game 2010 Releases.
2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...
Several new screenshots of one of the largest maps in the DP modification, as well as some additional information regarding the development.
This is a video commentary walkthrough of my Dallam map V0.5 of the game Star Wars Jedi Academy.
Great Support from Fans = Great Progress. You guys have done a great job at encouraging me, and supporting me, this really helps make the mod look great.
15 years ago today the original Movie Battles released its first full version for Jedi Outcast. Hard to believe isn't it? On eve of the release of a new...
On this Day, the idea has born... Detailed informations about Updates in the Article.
A teaser for a cinematic trailer of the Open Jedi Project: Enhanced mod for Jedi Academy is now available! The OJP:Enhanced community has been hard at...
Yes after much waiting and alot of changes in the OJP community, we've released 0.1.1. This build was originally meant for forum goers and beta testers...
Yeah, we've been neglecting to do these. Ever since 2.4.0, we've been in development frenzy, constantly adding tons of new stuff to the game. But today...
A recap of everything going on in the past few weeks, as well as new details on upcoming features that will be ready for the upcoming open house.
HDR is demonstrated. Also: New website and forums, new RPG skin, and more information about next week's patch.
In multiple forum threads scattered in our boards, it has been revealed a new system will take the place of the current (weak and restricted I might add...
Development is a time consuming effort. While we could be spending our time promoting our mod, we feel that it's better to spend it on actually perfecting...
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