A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
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Adds the Sheik from the game The Legend of Zelda - The Ocarina of Time to JKIII.
Adds Trinity from The Matrix films to the game. This is a new model and texture (of course).
This "removes limitations". I don't play JK. See File/Full Details for a true explanation of what this mod does.
Version 1.1 of the JA Unlimited mod. See File/Full Details for the specific changes.
This mod by EvilZug adds the Crystalforged War Axe from World of Warcraft.
This mod from phonock adds Harvey Dent and Two face from the Batman universe to the game.
A retexture by Jashugan based on the "silver dragon" model by Manganiac.
This mod by DarkLordXana adds the Secret Apprentice (Galan Merak) from the Force Unleashed to the game.
A reskin of the Ajunta Pall reborn model by Gabe Hefler to look like Darth Nihl.
This mod from Dark_Diablos allows you to use Tobe's rifle/pistol without having to use a saber model.
This mod by phonock adds Sue Storm, The Invisible Woman to the game.