A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
This mod from mharrolle changes the lightning attack, and the light sabers.
This is a modification of the Commander Keller model from the MovieBattles II mod and converted for *VaS*Axl, to make the new Sith Lord (LORD ANGRAL...
Replacement texture for Commander Cody of the 212th Attack Batallion by Jedi_Jettson_21.
Replacement for the lightsaber by HOUOU. This uses the model from Star Wars: The force unleashed: Ultimate sith edition.
This mod from Thing944 replaces the Disruptor with the tusken rifle used by the tuskens in the SP level of Tatooine.
This mod from Chrismaster123 adds some new models with matching textures to the game.
This a medium size map of Trayus academy located in the misterious and dark planet of Malachor IV Featured on Star Wars Knights Of The Old Republic II.This...
This mod from LukeSkillz is an updated version of his Halo Sword mod. This mod adds a plasma sword modeled after the one from Halo.
This mod from Jedi_Jettson_21 adds a new set of armor to the game.