A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
Originally created for the Matrix Unleashed mod, but was unreleased until now. This map is released 'as-is' due to the mod itself being deemed permanently...
Small map with a Yavin feeling, works well for duel, contain some rooms and lots of stairs.
Multiplayer map for Jedi Academy, based on the location from KotOR. Contains ported textures. After years, I release this unfinished map by popular demand...
This is the Trade Federation Droid Control Ship from Episode I in a FFA map.
Star Wars: Jedi Knight: Jedi Academy Modification By -{Mc}-Modding Name: TSA Pit Duel Author: MaceCrusherMadunusus Date Released: 05-13-06
Its a small map, a type replica featured on Star Wars Jedi Knight II : Jedi Outcast. Final Duel in Yavin.
After creating Yalara and Taris RP I set out one more time to do better. This is that attempt. I made Ord Mantell RP as a last thank you to the JK community...