A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
This map was made from scratch, and contains MUCH more detail and more structure.
This is a map of games that HGC has invented over the years on Jedi Academy.
This is Weedsmoker's reskinned Imperial Scout Trooper.
This is a duel map, made for JKfiles 2007 mapping contest.
This is a map with full bot support and has a cloud City theme.
This is the Trade Federation Droid Control Ship from Episode I in a FFA map.
The Naboo hanger and Plasma Reactor Complex, as seen in the final duel of EP1.
Reskin of the default Stormtrooper into a Imperial Purge Trooper! ---------- The first ever Reskin that I have done! Many more to come hopefully as I...