A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
This updates version addresses several issues found after the map's initial release plus it adds certain aspects not found in any of the previous versions. Several models, textures and shaders have been added to reflect other releases, namely Asteroid Base II and "The Animal" and after thirteen years, bot support has finally been added to the map. Releases for other idtech3 games are still pending.
Was there when you gave the courses. Map looks good, will try the update later.
Great maps - you capture in space "utilitarian" nicely.
Finally!
Are you releasing an update for Asteroid Base II as well?
I haven't decided yet. AB2 doesn't have that much 'wrong' that needs to be fixed. The number of issues with Asteroid Base was large enough to warrant such update since both AB2 and "The Animal" were further developed then AB was.